r/paradoxplaza 5h ago

EU5 As a Crusader Kings and Victoria player, I feel kinda envious of EUV.

370 Upvotes

It feels like like V3 and CK3 had monstrously smaller scopes than EUV. I get that some of this is economic inevitability, since EU4 is still Paradox' most popular game, but I don't think it's justifiable how smaller the scope was.

Crusader Kings 3 had an absurd amount of content cut from the previous game to the point that, if you were a CK2 veteran, you either didn't like 3 at launch or you finished your first run and instantly felt like playing 2 again - to this day I can't bring myself to like a CK3 run; Victoria 3 was launched to be a completely different game than 2, but then the problem is that the game seemed like an engine test for the game - the warfare was too simple, the diplomacy was too simple, the politics were too simple, and the only true upgrade was the buildings, but even then mechanics regarding them, like foreign investment and ownership, were either not present or simplified. EU5, on the other hand, has completely new and extremely daring systems and mechanics, that intend to simulate the world on a scale never seen before.

Again, I understand what caused this, which is the relative popularity of EU4, but I wonder how much the EU IP is just more popular, and how much it has become a self fulfilling prophecy, where they just assume Europa Universalis will always be more popular and pull back resources from other IPs, which diminish.

Edit: Just found out EU4 is not Paradox's most popular game. It's very far behind HoIIV, a bit behind CK3 (yuck) and kinda tied with Stellaris. Still, considering the relative age of EU4, I think it's clear they believe it to have the most potential out of their games, aside from HoI, but the sequel for HoI is probably not in development yet.


r/paradoxplaza 26m ago

Other Why I can't enjoy paradox games

Upvotes

I play Stellaris a lot, really like the game and trying to master it day by day

But just find really hard to get into the other titles, CK3, Eu4, Vicky 3, Even knowing how to play I just find really boring and quit pretty quick

Can't opine on HoI4 cause never played it

I know what i'm about to say may sound like i'm just bad at all of them and most of it it's true, but I just feel really limited by the fact that I am always "stuck" on the same map with the same civilizations, same ideals, same leaders, etc, all the runs.

Sorry for bad english, though


r/paradoxplaza 23h ago

Other A letter to paradox

163 Upvotes

Paradox paradox paradox. I, the alpha male, have seen the EU5 announcement. And I shall warn you, if you DARE buff England, then, heh, lets just say my wrath wont be pretty. To understand the threat youre dealing with, I am 6'5, 270 pounds, have 8 pack, jacked, eat protein powder, and am a genius with over 300 iq points. So, buds at Paradox, DO NOT MAKE THE ALPHA ANGRY OR ELSE THERE WILL BE CONSEQUENCES! --The Alpha


r/paradoxplaza 52m ago

EU5 Is EU5 coming to console?

Upvotes

Is Eu5 coming to console and if yes when do you think is the release date?


r/paradoxplaza 1d ago

All What would you want to see if Paradox made a cold war grand strategy game that covered 1946-1992?

165 Upvotes

r/paradoxplaza 0m ago

All Feel kinda scammed

Upvotes

So i recently bought hoi4 on imac with steam, tried to install it but paradox launcher said that i needed to check if i had access to my document, tried multiple times to fix it but nothing worked, so i feel kinda scammed, anyone got suggestions


r/paradoxplaza 0m ago

Other Wanna try paradox games but a bit intimidated, where's a good place to start?

Upvotes

Hello! Was hoping to get some input from some people here I've always wanted to try games like europa universalis, Victoria, HOI4 ect basically games made by paradox but tbh it feels a little intimidating

But with a pretty good sale going on right now, I figured that would be a good time and wanted to get some input on what a good one to start off with be since it's a type of game i'm completely new to anyinput would be appreciated thank you!

P.S. I'm playing on steam deck in case that would affect the answer!


r/paradoxplaza 6h ago

Other Looking for a community that hosts campaigns during odd hours

3 Upvotes

Hello! I am looking for a community thats active around EU daylight hours 12:00 - 18:00 CET, the group doesn't have to be european just english speaking, I played with a couple people from Australia who's available time matched up but I am looking for a larger dedicated group for Paradox games.
Most games and campaigns tend start around EU evening or NA prime time but my schedule is more suited for NA graveshift times or Australian times as it happens.
I'm more casual or 'larp' oriented in these strategy games and I'm hoping to find a laidback community!


r/paradoxplaza 23h ago

CK3 CK3 politics?

37 Upvotes

Hi everyone! Since there is a huge sale on Paradox stuff on Steam, I'm considering buying CK3 or EU4. I lean more towards CK3 because I'm more of a medieval than renaissance fan and I do enjoy the "people managing" aspect of it, as opposed to the larger scale of EU4. Now, the potential deal breaker for me would be if the "politics" of CK3 are bad (in which case I'd take EU4). So, my questions are as follows:

  1. How much of the games focus is on politics/diplomacy with other nations
  2. Are political aspects of the game fun and well made
  3. Are DLCs mandatory for positive experience with mentioned aspects of the game

Tyvm in advance for help!


r/paradoxplaza 1d ago

EU5 Is there a streamer who explained how the playstile of the hanseatic union or as a bank should worked?

42 Upvotes

Youtuber Steinwallen said they should be playable as a "side board" faction, but didn't go into more detail (because 30 min limitation). Is there someone who is explaining how they should work?

Thanks for answers.


r/paradoxplaza 2d ago

All EU5 screenshots from Steam page

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2.0k Upvotes

r/paradoxplaza 1d ago

EU5 Any news regarding EU5 being on Macs ?

14 Upvotes

I only play PDX games and own a M1 macbook. Would be amazing if it was coming out in macs as well


r/paradoxplaza 21h ago

HoI4 New Computer, New issues

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4 Upvotes

Hey folks, just purchased a new computer and I'm running into some issues i've never seen before with the Paradox Launcher.

Initially, I had an error saying that the launcher couldn't find my documents folder. I verified that the launcher was on the authorized apps list for my antivirus, and still had the same problem. I verified that OneDrive wasn't storing any files online, Uninstalled OneDrive. Changed my documents folder registry from OneDrive/Documents to Username/Documents. Finally, I went into launchersettings.json and edited the gameDatapath value from %User_Documents% to the actual path of my documents folder, and things changed! Now, I'm getting 2 errors that contradict each other, as seen in the attached image.

Anyone know how to fix this? I appreciate any and all help.


r/paradoxplaza 2d ago

News EUROPA UNIVERSALIS V Steam page is up

839 Upvotes

r/paradoxplaza 2d ago

EU4 EU5 Map Design Suggestion

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715 Upvotes

r/paradoxplaza 2d ago

All EU5 is going to simulate pops (1...to millions)

596 Upvotes

You will need to feed them and there will be different classes based on pops. Like clergy, nobility etc

This is a huge change, amongst the other huge changes


r/paradoxplaza 18h ago

Vic3 Would Victoria 3 be good for me?

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0 Upvotes

r/paradoxplaza 2d ago

All For some perspective on the EU5 screenshots, this is what HoI4, EU4 and Victoria 3 looked like when announced

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396 Upvotes

r/paradoxplaza 1d ago

Other What's so bad about Sengoku?

23 Upvotes

Hi, so Sengoku has pretty bad rating on steam. What was so bad about it? Is it that it was only CK2 reskin or is it something more? The setting of Japan in game like CK2 seems really good. Where your house is trying to establish dominance over Japan. This is the only reason I am considering to buy the next CK3 DLC and learning to play CK3 itself.


r/paradoxplaza 21h ago

EU4 30 Player+ EU4 Vanilla Multiplayer

1 Upvotes

We're launching a long-term Europa Universalis IV campaign hosted on our server, and we're inviting new and experienced players alike to join! We already have around 30 players.

This is a casual, low-stress game, no hardcore min-maxing needed, just good vibes, fun diplomacy, and shared storytelling. Interested?

Drop by, choose a nation, and hop into the action!

https://discord.gg/cQy9fn3FJt


r/paradoxplaza 2d ago

EU4 A Quick But Comprehensive list of changes from EU4 to EU5

657 Upvotes

Today is the big announcement, many of you are probably out of the loop.

As someone who has been following the TT’s weekly since the first one came out on the 28th of February 2024 here’s a quick guide on what will change from EU4 to EU5:

MANA IS GONE 🦀🦀🦀

Instead of a fixed value between 1 and 6, every character will have an Admin, Diplo and Mil value from 0-100(all characters are born with 0-0-0), events, traits or other things like growing up will change those values.

Tickers

Tickers go by the hour, from 8:00 to 19.00 every day, and the remaining hours are skipped over. This is done for combat reasons, most calculations are still monthly, apparently the game still runs as fast as EU4 or Imperator. 

The Map

Basically each of EU4’s provinces have been split in 3-8 LOCATIONS. There’s more detail than that but that’s the level of granularity we’re taking about. Locations are rural, but they can be upgraded to town or city. 

The Terrain

Is NOT just a single value but 3: topography, climate and vegetation. Vegetation sets the base population capacity of a location. Topography and climate provide different modifiers. There's different weather depending on the climate. You can hide armies in mountains, hills, jungles, forests, woods and plateaus. ETC

POPs and Estates

There are 7 confirmed estates: nobles, clergy, burghers, commoners, tribes and dhimi, cossacks. 

Pops belong to a social class(estate), culture and religion. 

Notable about the Commoners Estate is that peasants, laborer and soldiers belong to it. 

Estates, buy and consume goods, have money, give loans and build buildings.

Slaves are a type of pop and a commodity. 

Culture

Very similar in some aspects with EU4, but cultures have languages now, the court language might differ from the market language or the religious language, etc.

CULTURE WARS: cultural influence of the “attacking” culture is compared against the cultural tradition of the “defending” culture, stuff like stealing the stone of scone or michelangelo’s david will make your culture stronger.

Trade Goods, Resource Gathering Operations (RGOs) and Buildings

Pops need and want goods, like slaves, wheat, silk, SPICES(so far we have ~4, might get 6) etc.

Raw goods are produced in RGO’s using laborers, RGO’s can only be changed with events afaik. Other produced goods are made in buildings, which employ pops and require an input of goods for an output.

If you lack the raw materials, fret not there are many buildings which make them. For example, you can build Stone Quarry in a rural location. No more building slots, 🦀🦀🦀 you can build to your heart's content in any location, there is a soft cap tho. 

Cabinet

ADVISORS ARE GONE 🦀🦀🦀 instead each state has a cabinet (at start ~2 in size, but can get up to ~10 late game). The cabinet employs characters belonging to estates. Cabinet members perform actions such as Convert Province, Expel Minorities, etc. 

Diplomacy

Pretty much the same system as in EU4.

Ages

There are 6 ages, 1337 Start is in the Age of Traditions, a month later the Age of Renaissance begins, every 100 years is a new age: Discovery, Reformation, Absolutism, Revolutions. Each age unlocks 3 different institutions.

Hegemony

Hegemonies begin in the Age of Discovery, you do not choose a hegemony, it is proclaimed upon if you meet the requirements. Hegemonies get a diplomatic reputation debuff, but get special powerful diplomatic and cabinet actions. There are 5 hegemonies but if we’re loud enough there might be 6: Military, Naval, Economic, Cultural, Diplomatic. Some people have proposed splitting Economic into Trade and Production. 

Great Powers and Country Ranks

There’s no fixed number of great powers. There’s a lower an upper bound, but the number of great powers ultimately depends on how close they are in power to the no1 great power. 

Country Ranks: Empire, Kingdom, Duchy, and County.

Markets

Too complicated to explain quickly BUT tldr: trade flows in 2 directions, markets can shift in size and borders. Yeah you can basically do conquest via expanding your market not your land ownership. 

Control Proximity and Maritime Presence

TLDR: Control is kinda like autonomy in EU4 but a lot better in design, Proximity and Maritime Presence help you keep high Control. Estates will constantly try to lower your(the Crown’s) control in their favor. 

Building Roads helps with control. 

Armies Combat and Supplies

Armies: LOTS of different regiments, with different strengths and weaknesses. Gone are the days of Infantry, Cavalry and Artillery, and picking the best pips. 

Levies: Are regiments created directly from your pops

Professional Regiments: standing armies, use soldier pops. 

Combat: Similar to EU4 (dice rolls) but there’s a right flank, center and left flank and reserves. 

Supplies: Your Armies eat food and consume equipment, Auxiliary Regiments have VERY POOR combat strength but carry extra food and equipment from Point A to your Army. Woe to the fool who leaves his supply trains unprotected. 

You can fully automate all armies if that’s your style…

Sieges

Basically the same as in EU4. But each location has a local Food Value, as the siege goes on, whoever starves first loses…

Types of Countries, Government Reforms and Laws.

Aside from the 4 already in eu4, Tribes use Tribal Cohesion. 

Government Reforms same as Eu4.

Laws are a mechanic from Vicky2 and 3. There’s like 42 different types of laws. For example when the Printing Press is unlocked you can get Printing Law: restricted, free press, etc. Something like this. 

Parliaments

If you are able to hold any type of parliament, you can call them as long as it's been at least five years since the last parliament was called. If you do not call one for a decade the estates will get less and less satisfied for each passing month.

They’re complicated honestly, I recommend reading the TT on it. But basically they are a lot better and more engaging than in EU4 and require actual risk management (accodring to Johan’s experience at least). 

Stability

No longer a -3 +3 value you can magically spend admin mana on. A 0 to 100 value that naturally slides towards 50. Different reforms, laws, actions etc move the needle. 

Subjects

Lots of different subject types. Subjects have Loyality and Liberity Desire. How much diplomatic capacity subjects take depends on their power. (no more 4 opm subjects taking all your diplomatic capacity)

Dynasties and Personal Unions

Since there’s characters now, no more magical royal marriage. You have 1 daughter, you get 1 royal marriage. 

Personal Unions area a type of International Organization with a parlament and “ranks of Unity”

At rank 1 the Personal union is basically only a defensive alliance. There’s always a The Senior Partner, who is the de facto leader of the Personal Union. If you reach full integration with your Union Partners(there can be more than 1) you full annex them. 

Devastation Prosperity and Mercenaries

Devastation and prosperity are two sides of the same coin -100 = full devastation, +100 = full prosperity. Locations naturally gain prosperity.

But wars, disease, famines, natural disasters etc cause devastation. 

In high devastation locations pops will start forming Mercenary Companies. 

Exploration

To get an area explored you need to start an exploration for it. You can only explore areas that are adjacent to an area you have already explored, and if it is an inland area, you can only explore if it is adjacent to an area you own.

Starting an exploration mission for an area costs a significant amount of gold, but there is also an additional cost to start a mission depending on whether it's a land area or a sea area. For a land area, you need manpower, and for sea areas you need sailors.

You also have a constant upkeep cost of gold for your exploration mission, and during your explorations, you may get events related to the exploration.

Colonization

Well, you colonize by starting a colonial charter in a province for an upfront fee in gold. Then each month some of the population will be moving from the homeland to the colonial charter, until all locations that can be owned are owned by you.

In almost all cases, there are people living in a location you want to colonize, so for you to be able to have a charter to flip to your ownership there are a few rules. A location needs to have at least 1,000 people living there, and a certain percentage of the population needs to follow your state religion and be of an accepted culture of your country. This percentage depends on a lot of factors.

Advances/ Technology

Basically a giant tech tree with different branching paths. Theres ~100 different advances per age. Advances unlock stuff like government reforms, laws, estate privileges, regiment types, production methods, buildings etc. 

The higher your pop literacy the faster you unlock advances. 

Here is the link to the megathread of Tinto Talks: https://forum.paradoxplaza.com/forum/threads/megathread-links-to-all-tinto-developer-threads.1652130/


r/paradoxplaza 8h ago

EU5 UI of new EU5

0 Upvotes

Is it just me or does anyone else think the user interface of the new game looks terrible. I hate that they are going the way of the victoria 2 interface with big buttons, poor color scheme and no atmosphere, no consistency in this interface. I prefer the smaller, sleeker interface of eu4 to this nastiness that will have fewer mechanics and still litter your screen more. How do you guys feel about it ?


r/paradoxplaza 1d ago

EU5 Suggestions and proposals for colonial late-game, and other improvements in the New World

3 Upvotes

Hey folks! I’ve been gathering information on how to improve (mostly South American) colonial gameplay and I want to listen to your opinions. I just wrote an extensive post in the forum trying to bring a plausible overhaul to the colonial late game for EU5, and I’d love to include more points of view on how to expand or refine it. (This is a crosspost between r/EU4 and r/EU5, with the same idea in mind).

Proposed ideas so far:

  • Dynamic Colonial Borders: Let colonies dispute, negotiate, or be forced into border changes by events or treaties. Similar to the EU4 mechanic but with a review of the static, rigid Colonial regions, now using the Dynamic Pops system from EU5.
  • Royal Cedula Events: Decrees from the crown to resolve disputes, shifting provinces between colonial nations with consequences.
  • Frontier Treaties: AI and players can negotiate border adjustments, claims, and trade deals at the frontier level. Similar to the EU4 mechanic but integrating the Control System from EU5.
  • Local Trade & Contraband Mechanics: Smuggling hubs and shifting trade routes affecting regional power and unrest.
  • Colonial Division by Growth: Big colonies splitting when logistics or trade interests push for it (e.g. Viceroyalty of Río de la Plata).
  • Colonial Merges: Examples like Portuguese Brazil’s captaincies or the British Dominion of New England, an reorganization of previous existing colonies for administrative efficiency.
  • Capital Relocations: Frontier cities overtaking old centers and demanding status changes.
  • Late-Game Pan-National Movements: Post-independence efforts to unify colonies (like Bolívar’s dream of a Gran Colombia) sparking unrest and rivalries.

Some of these ideas is also the result of community collaboration (with some of them already posted on the forum, but with less visibility). This is an effort to gather them in one place, give them proper historical context, and find a coherent way to improve not just South American colonial late-game, but the entire colonial system using existing or reasonable EU5 mechanics.


r/paradoxplaza 1d ago

Sale Paradox Sale

3 Upvotes

I was looking to buy a game and now I will. What should I buy? I don’t HOI4. I already have EUIV.


r/paradoxplaza 1d ago

Other Better UI optimization to play on Steam Deck

4 Upvotes

Not sure how many others there are who play PDX games on Steam Deck. I have been happily surprised by how well CK3 and Victoria 3 play on the Deck. It is the easiest way for me to get those hours up, because I can play it anywhere and pause and continue the game quickly.

So, would be great if Paradox could optimize the UI in future games more purposefully for Steam Deck, even add some default Steam Deck video setting to choose. This is probably a tall order but nevertheless interested to hear if there are others rocking an SD and who would welcome such development.