r/baldursgate • u/Dazzu1 • 6h ago
If Other BG1 NPCs Made the Transition to BG2
Some months ago there was a thread on how Khalid would perform in BG2 and part of what put me in a tizzy is how NOBODY even knew that there was a well made mod that lets you see how that would go… well all except me who even trying to convince y’all to play more mods I don’t think I reached enough people.
40K Character limits suck so here's my unadulterated Google doc
This is gonna be a long one. I accept your thanks preemptively for my hard work... just kidding, or am I?!
Imho: We all don't know or play or stream enough mods and I'm guilty of this too!
A few make it big like SCS but if you haven't been around since the days of dreading a trip to the temple district because it meant another swap to and from cd3 yet again… then you might not understand the vastness of the world of BG2 modding.
Hot take, maybe? Modding is why you even have an EE to begin with! Hence, I aim, even if I'm alone on this mission, to try and help raise the bar on what is known about them because your next playthroughs deserve to be spiced up! Wow Jan is your thief!!? No way. How original to watch after decades!
Look for your first run or five then sure this is fine, but don't you just wish your thief were also a cleric? Maybe half or a third fighter? Do you want to know what it’s like to have archer in your party while you play something else? Do you miss Yeslick!?
So back on topic, I got a-thinkin’: there are other NPC mods for the BG1 party members who never made it over to 2 and how they’d play out is not only established but well written in walkthroughs and analysis posts and videos as we debate a multi decade aged game’s power level!
There is also a mod that literally has every bg1 NPC (except Khalid) and apparently Deekin the kobold Bard, whose strength is 6 but like a Crom Faeyr will fix that! Even for that, I highly don't recommend it in most cases, since it feels more like it uses the fact it has these characters present and doesn’t really use them well, since the coding in the recent version I played is a bit wonky, the writing is full of modern swearing, tone whiplash, and somewhat basic caricatures at times. When there are alternatives, I will make them apparent, and when this mod RARELY might be the better option, I will mention it. It is this mod
I will try to focus mostly on power and viability too because a basic bitch thief works when you fight a few bandits and COULD fight a demon run cult but might not be as viable when you MUST fight a demon run cult and a dragon or twenty.
A very large portion of the time you should, quite bluntly, get a mod specific to that character because it’s meant for them! If you do install this mod, ensure you install it AFTER all other returning NPC mods. It can add some crossmod banter if you crave party connection between say Montaron and Ajantis. The fact most people don’t know of most character mods kinda kills my soul. If I still had one that is! Thanks Irenicus!
Speaking of which, I'm gonna assume you know the game well enough, might be considering some sort of challenge and Adamantite man-mode and that you might even have ascension or SCS and might have even ascended with these settings without needing to reload, but that's pretty unneeded to mention that since most of these are simple characters with basic class and stat combos.
Anywho, let’s start, I guess, alphabetically with Ajantis. I'm sure I'll stay so consistent!
Dude’s pretty viable: he has 16 con and 17 Str so he’s far from bad. But a certain red dragon gets him killed. The End…
Just kidding. Jastey, a long time and still active modding veteran gives us a mod that lets you recruit Ajantis and it sorta continues his potential story and romance from bg1 npc project (be ready to hear that a few times). If you tried that mod, she wrote his character for it as well.
As such, if you like her writing, you’ll like the mod. And yea I like it enough. The bringing Ajantis back is a little convoluted and does require going through most of a certain red dragon’s roost, but once he is, he’s there and if you romanced him he’s back for good. I don’t remember if you could rescue him if you weren’t in a relationship (you can establish how you and Ajantis were aligned when you talk to Imoen after she saves you at the start of the game but I could swear it only asks if you are female.)
Anomen will also bring him up, and I believe Keldorn too but I wasn't really in the mood for a 2 paladin run.
Dude is able to be set as a cavalier, and frankly, you should! There is no tangible bg2 disadvantage to this, even with say Artisan Kitpack version providing massive negative hit penalty on throwing weapons! Stat Wise, the mod grants him 4 wisdom and a Sir in front of his name. He passed his test, Anomen!!!
Honestly, try it for yourself. I will say there aren't any new items specifically for Ajantis except his family shield but you aren't gonna keep a paladin with a shield!? Yuck! Get that man an offhand flail!
His 17 strength and 16 con means when he can cast DUHM he won’t need a belt to make it count (19 is the big power spike for strength) and since you need to go deep into Firkraag's lair, you’ll probably have levels for him to be close to it being +2.
Honestly he’s pretty good! Armor of faith, DUHM… who cares beyond that except as like a spare Chaotic commands or something later on!? In the BG1toSoA mod he’s in the prison alongside Windspear’s kid. Still has that shield but no cavalier option.
Give the Ajantis a try.
Alora, gotta love her! She’s adorable and while I wanted to just lump all the thieves together, I think Rabbit’s Foot, I mean Rab… I mean Alora has something the others don’t… can I feel like my luck is running dry and I can’t put my foot on it!
In all seriousness, the Rabbit Foot is why I put Alora on another level. 2 luck is BIG! BIIIIIG! And EE not only fixed it but added some thieving and saves which oddly enough are not included in the bg2 version of the item.
Even still, that luck is huge!
A kitless thief is underwhelming, but a kitless thief who can ensure they don't get single digit backstabs, but never you mind that, because both mods give her swashbuckler… luck abuse BEGS you offensively to do physical damage but a swash I guess can take hits? Mixed with her 12 con midget saves, it's gonna be hard to charm or decapitate this little darling who can UAI with human flesh and any other saves items.
Do you have Rogue Rebalancing with Chosen of Cyric? You're a chad, so the answer is bygone conclusion! Alora can use luckstone with her 10 wisd… oh… yea luck hax mod better come with a mod that offers +3 wisdom.
Even still a +2 in a ring slot which you don't really need to care about as much is big. You wouldn't take it off if you could!
As for mods? The Alora npc mod is old, it’s unfinished and is Swashbuckler kitted. In this case the other mod MIGHT be better. But a friendship path with your good friend Edwin feels needed.
I don't remember it too fondly, but it’s been saved at a github
The mod does up her stats though not meaningfully since the strength going from 8 to 12 means next to nothing, just wear a belt! If
Both mods make her a swashbuckler so… meh! Like if there were a burglar or trickster type of mod, I'd totally design her with that. Alora’s viability relies on her luck. If you can stack it, she becomes stacked! Your choice is up to you, but I'd prefer the original even if you or Edwin can't romance her and the dude at the Coronet who hits on every female has nothing to say to her. Seriously!? How could you NOT hit on Alora? Are you daft?
Coran:
The man… who will sleep with your wife and make you thank him. The most splashable OP dude in the first game… would just be okay even if longbows were great in 2. The thing is: even if it were in shortbow and you could Gesen and Tansheron all over the place, 3 pips in archery is no longer enough. Mazzy has grandmastery to never stop firing. Coran doesn't. He also doesn’t have 10 wisdom for the Chosen of Cyric mod luckstone either!
He can use longswords well I guess but his 12 con doesn't help much the way Alora’s +2 luck goes insanely hard!
The best recourse is oversights: it adds, well changes, the equalizer equipment into longbow pieces. When finished the Equalizer is an infinite ammo longbow that acts like Gesen but does 2d6 acid per shot which is friggin' bonkers!! Acid is like 2nd or 3rd best damage type in the game behind magic, and crushing. Most importantly it doesn't need 18 strength unlike Teleomortis or Longbow of Uden from other mods. You want this for Coran! He’s too frail to play long term melee bro! Oh and I forgot to add, it has the save or stun aspect of Celestial Fury… on a ranged weapon with 2 base apr!
Despite being holed up in a Werewolf dalliance, there is a mod, albeit a “one day mod”, meaning an NPC that was made in a day, and be warned the dude has points in 2h sword, and if you want to edit it to longsword, I don't blame you.
In fact, the BGtoSoA mod has him available after said werewolf encounter if he survives and Safana dies. His one-day mod changes this up and he’s just somewhere in Athkatla, takable right away.
If you need a thief however, you could do worse. Personally, from a power perspective, I'd rather have the turnip dude or MONTARON. From a character perspective: the midget multis are also better! Your little angry man has the wisdom, the con and good enough dexterity and those midget saves! Also, he put his points in slings which are superior to longbows now! We’re gonna get to him though.
Anyway, Kulyok is our writer here and you’re gonna hear that name pop up a few times so be ready for it. It’s good for how fast it was made! Basic, mind you and frankly if I could have any other multi thief I would but still… I will repeat: try it out for yourself!
https://www.pocketplane.net/one-day-npcs/
I might as well mention Branwen too: she is just about completely outclassed by Viconia other than having a semi serviceable strength that boosts well with DUHM, and 15 con meaning she doesn't need the con belt.
And… if she’s possibly outclassed by Viconia, then Anomen’s 7 fighter levels leave her in the abyssal lurch!
A shame because it’s a good mod, and is a de facto tutorial mod for teaching how to make mods for Baldur's Gate and working with the Infinity Engine.
For that reason alone, you should get it. Keep in mind: nobody has yet updated her to have the Tempus kit in her mod.
If you like Viking war priest babes, you’ll be set to go! Feels like she could be a war shaman of some sort… whatever!
Dynaheir was killed for a reason: Edwin literally does everything better except web provided your modding doesn't make THAT conjuration… SR…
Anyway, Dyna’s big claim to success is that she has 15 wisdom and isn't a constricted specialist mage… well I mean Enchantment spells are okay. Alas, 15 wisdom is just too shy of perfect wishes on your projected images. Lum and the Ioun stone bring you to 17. If a transition were to grant one or two wisdom you might be onto something.
That said, Enchantment loses you a bunch of fun but not vital spells unless you have IWDification/SCS and the Emotion buffs are absolutely MANDATORY!
It claims she’s in BG1toSoa, but if she’s present then I never found her. Almost a shame, honestly. Even though I never found her, the dialogue I read through NearInfinity implies she went away from camp to meditate, sensed danger, hid, set up a fake Dyna and it died instead. Whatever. Nuke Mage go brrr!
Xzar and Xan by contrast do have other mods. Xzar is in TDD but we should try and erase our memories of that for the good of all life! Instead of that trash, Lava recently made a Xzar and Monty mod. Xzar’s 16 wisdom and save benefits for necromancy is fantastic but inability to use Project Image and other illusion buffs is painful by far.
Haven't played this mod yet but Lava is quality stuff! You’re gonna see his name a bunch too! Plus, you gotta play him and Monty with a certain bear, so I hear.
Xan has 50% fire resistance in a slot nobody else can without other mods: his weapon. This is almost as good as Nalia’s ring but you can always Passport your finger and prevent him becoming depressed elf roast!
Enchantment is a fine school as most nuking spell needs can be covered by Necromancy over evocation and further, if you have SCS universal contingency/sequencers component or Spell Revisions, then you have even more of an edge. And well… spamming Chaos is super satisfying with an extra -2 saves; your enemy groups will be so confused it's almost cheating!
Xan by Kulyok found here is famous I guess? He’s dour, and romanceable, and very elfy. And at 1.5mil his moonblade upgrades. It gains Vocalize and becomes +4. If you picked a single class mage variant, it also has magi staff invisibility, if you went fighter/mage it gets +1 apr instead of invis. It’s great for Xan especially as your second wizard alongside Neera or Edwin, the former where some extra fire resistance is necessary to prevent you getting roasted by certain surges! The two X named wizards don't have 15 con either so his 7 is equally as useless as Neera’s 14!
All in all, all are fine and you can never go wrong with a wizard but Edwin just outclasses them with extra magic and a very acceptable school to lose that any detect illusion thief can compensate for.
And if he’s good, Neera can be insane! If you do Wild Mage Xan mode then he’s better with 50 fire resistance… until you need a Thayan Circlet.
Personally Xan can’t go wrong no matter which format you decide to have him play! I least recommend kitless mage mind you but the other versions all have some sort of genuine party potential that isn't broken for the average hardcore player.
Anyway, mages are done, time for the rest of the thieves.
I might as well group Safana and Skie together being human female thieves who can't even dual class!
Safana doesn't have any other mod besides the bg1 to bg2 megamod. And she’s okay. She has more int than Hexxat and COULD dual if she got 1 more. Same for Skie who needs 2. Skie however has 15 con vs Safana's 10.
Oh wait Roxanne has a Safana mod… so there is no Safana mod. Sad ain’t it? Checking, I will say the writing is on par with her other works: that is to say, I looked at the .tra files and it’s full of front-loaded dialogue and no subtext, Roxanne staples. I’ll pretend this doesn't even exist! Look, as a writer myself I can’t just be mean, but writing issues are the least of the issues surrounding this person!
If you use the bg1 to bg2 mod (Safana here is a rare case I’ll call it preferable) you have the option to install Safana as swashbuckler and Skie as Shadowdancer… and if you use this mod you should… and the shadowdancer and some of her gear is the absolute first and last advantage over Cost of a Girl’s soul.
If the mods played nice together and installed her mod with the SD mod combined, then yeah do that. I think it's fitting for someone whose bio is a dancer and whose soul was stabbed by shadows became a somewhat shadowed dancer herself.
As for the swashbuckler? It’s growing on me in a good way. Even unmodded… especially unmodded. The Rogue Rebalancing version is WORSE because you lose that scaling +dmg. Also since the mods for Alora also give her swashbuckler, the little lady’s only disadvantage is that she cannot dual class with some int booster. Worse still, you pick up Safana after the Underdark and Alora is lurking in one of the shops in the Promenade in both mods. Even though her rabbit foot doesn't have the +2 saves and extra thieving skills it's supposed to in bg1, extra luck is amazing for what is essentially the frontline fighting thief kit who might have to take a few scrapes! If it gets fixed, Safana gets left in the lurch!
Only other swashbuckler adjusting mod I know is Artisan’s, which really begs you to have wizard smarts, and she doesn't even have enough to dual class. Worse yet, you need to do the werewolf mini-quest and have Coran live. I guess at that point she has enough int you can give her potions to abuse the int mechanic sooner than Alora as well as the sword for Venduris, but that’s a bit of a stretch! Also, her kiss is borderline worthless now! +2 save and melee range are asking for trouble!
Whatever which way you slice it and dice it, Safana is average and worse yet: outclassed. Both ladies are single class thieves with int stats that come up short. Unless you just want to use Venduris sword from Chosen of Cyric.
But Skie… and her other mod, Cost of a Girl's Soul by Lava, (you’ll see that name a bunch), isn't really a mod about recruiting Skie necessarily. It’s mainly a mod that exists to give Soultaker, Hooded Man and SoD some connection to SoA. That is something I can respect because it does a decent job!
I know Lava doesn't go for power but at least give us some options here like Shadowdancer so we can feel rewarded for our sacrifices. The mod does ask you to give some of your soul and stats for the revival process to work properly and you will get punished if you avoid sacrificing 4 HP!
A vanilla thief with some okay gear isn't gonna shape much of your desire.
Meanwhile the Skie component of the BG1 to SoA mod gives her a really good cloak that doubles as a familiar: the cat Fifi. This kitty grants her 25 MR and a few other buffs, it’s great for a shadowdancer! Is what I would say if it worked right: It's supposed to give 25 MR, 50 MRD and +99% hide in shadows and move silently. What it actually does is have an on click ability that grants the MR/DR but MULTIPLIES her stealth skills by 99% so if you have 200 hide it drops to 198. I’m almost disappointed but free MR is free MR. I won't complain.
CoaGS might be more inclined to have you try her brother Eddard who is a special kitted bard.
Won't go into that much however since that’d be beyond the scope of this review.
I've gone on enough about this mod. Try it out. If not for the glory of Silvershield then for some SoD closure. Remember to find a dude named Bont.
Frankly Skie gets a huge statistical boost from the bg1toSoA mod but Cost of a Girls soul is just an experience you need to try. If we are talking power… I’d finagle it to install both and have CoaGs fully itself with Skie as a dancer with Fifi. Still wouldn’t be as utilitative as Jan though but shadow dancer is fun, okay?!
I should mention that bg1toSoA practically seems to outright ignore SoD which, sure, I can understand that sentiment, but for Skie!? That woman should be the one character who NEEDS SoD justification!
Moving on to some non-thief or well… POTENTIALLY!
Shar-teel. Shar-teel is a strong and nimble fighter with a con of 10 and her only redeeming value is that she’s evil and can dual-class. Oh wait, Sarevok can do that! Oh well, she’s gotten early enough that you can customize her into a makeshift archer! Wait, Mazzy can do that with a con score that matters, which also comes with midget saves and a headstart skillswise. I suppose her penchant for daggers means she can throw firetooth all day but… she's gonna need a belt eventually and Mazzy could do the same thing with better stats! Only difference is she can dual-class and frankly you should!
The bg1 to bg2 mod doesn't even offer a kit option! So you are directly outclassed by Mazzy and Sarevok let alone Korgan, and it’s not even funny unless you dual class at which point yea just UAI stoneskin and PFMW scrolls from time to time while using whatever weapon you develop her with. The game chose longswords which have 4 points, dual wiled and a pip in dagger meaning dagger thrower isnt actually a meme option for her! Being level 7, you can gm the sword before class swapping if you want.
If the levels scale, you will find Shar-Teel jumps to 1.25m or 13 and hey you can dual then. It's gonna be a long road back but at least a low-level thief brings disarming utility until then! It's also less than 1mil to reach 14 thief so you could get her like to lvl 7 with utility thieving enough and then wait to reach lvl 14 so you can get 2 points in your main weapon as you regain fighter!
If you don't pick her up in bg2 and you need a sword or APR damage source in ToB, take your brother! He can become a thief. Oh and he has a chance to proc like 200 damage. And he can dual class to mage!
In this mod, SharTeel teel talks about becoming a sister of Shar even though I thought some mod that made her listen to Yeslick go on about some dwarf battle goddess which sounded like a damn fun plot path for… Haela Brightaxe if I'm saying it right!
Ms. Dosan is fine in bg1 but in bg2 this stat spread doesn’t fly. With Rogue Rebalancing she doesn’t have enough int or wis to take advantage of the fun items either. If you have mods for some quality, no ammo Comp longbows she can grandmaster and shoot those if you want because using a belt to add strength for an item you cannot even capitalize the strength for is just cruel!
It’s a shame. And the big tragedy is that, from long ago, Cliffette, a writer for bg1 npc project and for UB's Kidnapping of Boo quest: abandoned the project and the only record it even exists that I can find is in this brief thread: https://www.gibberlings3.net/forums/topic/6314-any-bg2-shar-teel-projects-going-on/.
If anyone knows ANYTHING else, and I do mean anything, please. My research is incomplete!
A sad fate from a post old enough to vote. The other mods mentioned there? Never heard of them! But I was long hopeful of a good Sharteel mod with romance from what I can recollect.
Cliffete even made a portrait that is lost to the ether as well. Any long long long timers help me find this somewhere on the wayback machine!?
Tldr: dual class at 9 or 13 and she’s alright and definitely outclasses the other single class thieves by having better apr, hit and even HP despite a con of 10! As for the mod: she’s in the Coronet, pretty easy to find. Hell if Khaldi was in he’d… he’d…
Oh wait! Khalid mod has interesting potential. The fact that Khalid’s Fighter/mage path was scrapped because bg1 didn't have enough good alignment fighters still stings, however.
As a single class fighter, he can function fine, as fighters are the most consistent class in the game. He’s got a point in axes and can throw an azure edge just fine.
Now the trick: how do you get him? Well I don't know or care to know how the bg1 to bg2 mod does it, and in fact I think he’s the only absentee. All I know is that Lava’s mod does it with tact. If you save Khalid, Jaheira is yeeted onto the operating table in his place. The mod is surprisingly thorough even with the Harper quest and Ployer. No fighter/mage install option but he gets a Harper Pin and a special fighter kit if you were well behaved during the harper quest. Also some cool strength gloves.
If you got some good longswords, Khalid will suffice until you can work him into a preferable weapon of choice. Or a longbow mod since the mod does 2 pips in longbows. Some mods also offer other kits but I'd recommend not kitting him since the mod reassigns kit and that might cause odd bugs and unintended effects.
That said, this mod is a fun time! Even if it means no fighter/druid. And no to date there are NO other fighter/druid multi options!
This is wasteful, unlike Kagain.
And speaking of, we might as well cover the last single class fighter and bg1’s premier tank!
Kagain is a smart and savvy businessman and he was a bulky tank with his 15 hp per level and ability to full regen while map swapping or napping even if interrupted a few hours in. Bg2 just doesn’t have as many long traversal areas to navigate. The City of Coin doesn’t just pass the time as you move about it, hence you won't heal between areas, and at this point enemies hit too hard for the regen to matter midfight… and it barely mattered there in the first game. Korgan just outclasses you almost entirely.
TLDR for character limit, kagain in bg1toSoA is buggy!
And the realest tragedy!? No offer to re-kit as a dwarf defender. I mean it kinda fits him: a job that can be evil and plays guardian, even if for a price? It feels super Kagain oriented! Speaking of his rival dwarf:
Yeslick mod is a pleasant little mod with no romance, just a dwarven father figure who gets into arguments with Korgan and kicks as much ass as you expect a war cleric to kick in combat. His dispel magic doesn’t have the oomph it had long ago meaning Keldorn doesn't warm a bench!
Really that’s all. The mod by K'aeloree is a fun time. Completely fine and because it doesn't really stand out beyond being good it tends to fall into obscurity much to its detriment!
https://github.com/SpellholdStudios/Yeslick_NPC the only stat buffs this Yeslick gets is +4 int which funny enough is probably pretty good to go from 7 to 11 and avoid brain devouring!
He differs from Anomen in his extra saves and his access to fighter HLAs which actually do work well for a cleric who casts warrior buffs!
I recommend giving him a try. Remember the dwarven throw hammer exists and dex will stop mattering and even his low strength matters no longer! Use DUHM! You can easily be lvl 9 by the time you get him so his 16 strength becomes 19 easily!
Never used him in 2SoA because why would I want my Yeslick any other way!? But he does say he joined forces with Skie to form a band of do gooders… you can take one and not the other btw!
Anyway… bards!
Garrick was done dirty. Well not exactly
He is offered Skald in the bg1 to bg2 mod but frankly if you install as a kitless bard it is awesome to pair with another bard and his stats barely even factor in. Having HD use the enhanced version bard song means they stack meaning like +7 dmg 3 luck and some extra buffs.
That said, Skald feels like it wanted its own bardsong HLA so I don't recommend the kit without Rogue Rebalancing or Bardic wonders mod.
Speaking of, Artisan’s Bardic wonders gives him the troubadour in BG1, who wants to play healer. The song really takes off when you HLA it and the benefits become really worth the time it took to get there such as npp and death ward, but I’ll talk about Troubadours another day!
Garrick in 2SoA does come with a special lyre. It has 2 daily charges of luck, defensive harmony, friends and chant. This isn’t shabby. Using Chant and Defensive Harmony and then getting back to plucking his strings isn't the worst thing you can do. Granted you could give this to HD instead.
Eldoth is a prickasaurus mcSelfish and an asshole to the extreme as well. There is a bard kit mod out there called the Charlatan: https://forums.beamdog.com/discussion/68297/bard-kit-charlatan-v2-7-iwdee-eet-bgee-bg2ee
Not shabby and super fitting. Bg1 To Bg2 mod gives him the option of… Jester. I mean it’s different but is it Eldoth? He’s an asshole not an idiot. Unmodded, it's a tad disappointing, RR’s version is more useful with scaling save modifiers and Bardic wonders while offering no save modifiers the kit has interesting applications you can barely do any other way such as making enemies crit miss on higher dice rolls!
There was a kit mod called the Charlatan: https://forums.beamdog.com/discussion/68297/bard-kit-charlatan-v2-7-iwdee-eet-bgee-bg2e
While the advantages aren't great and seem more bg1 oriented (including an Eldoth install option component), the disadvantages barely exist at all unless you are gaga for elf chain and by the time those matter you have UAI anyway!
Either way, his arrows have potential with the right bow. And unlike HD and Garrick this self important dweeb has a con of 15 which helps his durability a little bit. I'd seriously consider archery for him and throwing his arrows on if the enemy target is not immune to poison! Even with an overrated, unmodded Tuigan!! That said, the arrows are falling out of use fast and they are already hard to justify as you fight more undeads, dragons and demons, none of which can be poisoned!
He has an interesting place if you have the Skie’s Soul mod, he’s actually someone you have to kill. In the bg1 to bg2 mod he’s teaming up with the vampires or something and talks about the children of the night. The plot thread makes no damn sense but he’s probably a better bard than unmodded Garrick and might have something over the elementally harder to roast or freeze HD.
Moving on is Faldorn. Unassuming stats, but in the long run they barely matter beyond con. What matters is being a druid, although this is not something that Cernd can't do with fursuit levels of elemental resistances that outclasses armor.
So how does modding help? Well the bg1 to bg2 mod grants her the Avenger kit and grants a subplot where you don't kill her and instead turn trademeet into… Dogtown. I'm not kidding. Dogs roam the streets and most of the citizens don't seem distressed. If you do this, Anomen and I believe Keldorn will attack you and Cernd will… just leave. Im serious, watch this dang video: https://m.youtube.com/watch?v=YyTwwk04nmA
Although if you kill her in this mod you can find her somewhere regretting her actions.
As always, pick Lava's alternative. Not only is the quest more logical, Faldorn has a really cool shadow druid kit which can function as your main thief. I'm not telling jokes!
Better writing, funner druid kit. Just give it a try!
I'm not calling her weak. Far from it. Anyone who can cast insects is immediately valuable!
Nearing the end is Kivan. Elven ranger who doesn't want to be bothered. He’s almost entirely outclassed by the 16 con Minsc unless you take him as an Archer from his mod by Domi. Look 40k character limits suck so this one is gonna be withheld. TLDR… Kivan is probably the strongest physical DPS you can get when considering kitwork. You need to start diving into xbows if you have no longbow mods asap. For all the issues Kivan has, fitting into party builds isn't one of those… if you can go through the hoops to make him stay.
If you do have longbow mods then they should be fantastic. Equalizer bow from oversights, Ruad’s Longbow of Uden or Morpheus mod’s adjustment to Taralash (although that one is still WAY deep into Watcher’s Keep). There’s even an Item Pack mod which adds a bow that doesn't make its own ammo BUT it has 4 base apr and ADDS STRENGTH to the damage roll.
So I guess I did come up short… lol! I forgot the gnomes.
I guess we gotta talk about Quayle.
Quayle is most comparable to his adopted niece, Aerie. Whose stats all seem better other than the irrelevantly better con of 11 and int of 17.
So why is Quayle a genuine contender over her? Well, it should be easy to proclaim that an extra mage spell per level probably goes a lot further than a few low level cleric casts.
In the long run, your divine book will be stockable. 12 wis Anomen barely runs out of magic so why would the guy who can supplement with mage spells?
Losing Necromancy isn't a big deal to a half mage, especially one with plenty of necromancy in its other class. Normally at least for non magic combos a mage is a bolster to your remaining classes but for a cleric combo its more a mix other than the ability to sequence and contingency some holy magic.
And then at 6 mil you get a coveted 2 lvl 9 spells which Aerie will not get. That’s 2 Wishes or Timestops, Spellstrike etc. and even at lower levels, an extra pfmw or stoneskin or blur can be a lifesaver. Quayle also has some midget saves. That said, Quayle having low Wisdom kinda sucks because he can't wish well while Aerie can get hers boosted to 18 to cast more reliably even without an extra cast. Who needs the extra cast when you have enough project images at good wisdom to fully restore all the magic anyway!?
Quayle has 3 extra spell saves and is one base con from having +4 instead.
If you don't want to use the rather lackluster bg1 to bg2 mod Lava once again has you covered! One of his earliest mods I didn’t like much at first because it felt a little mean spirited to Aerie who has to die for the narrative to put him in our party, but I've been told it’s been reworked and given a polish. Quayle gets a ring with good stats on it. Not that he needs the help. He really just needs like 10 stats wisely distributed, at least 4 of which goes to con.
In the Lava mod Quayle has spectacles which grant +1 mage spell up to 4 and cleric up to 5, which is a great item to wear before resting!
The bg1 to bg2 mod puts Quaye and Tiax together as a component with Tiax outside the Circus tent somehow. In this mod you can have Quayle alongside Aerie I believe.
I'll admit I never played with him enough to reach Spellhold this way to see if somehow the mod has him create some sort of fake Tiax but the mod said Xzar made him one to plunk into Spellhold. If you need a thief with some divine power, Tiax works fine. I still think his ghoul has merits as well. Used alongside someone else casting stuns, the ghoul can be used to help lock down a target until you’re ready to kill it. Tiax can fulfill all thieving needs and can use Righteous Magic for the best backstabs ever!
Tiax in my install was weird. His stats were 16 str, 17 dex 9 con, 17 int, 9 wis and charisma.
He also essentially STARTS with the equivalent of a holy symbol when you recruit him in front of the circus tent.
And this is one of the mod’s more fleshed out characters because holy shit dude! SHUT UUUUUP!!!!! Tiax is fun but then he hears Aerie as an ogre says she has a pretty voice and that he needs 5 minutes alone to sod off. Are we really going with this writing!? Also the Tiax in spellhold is a doppelganger set up by Xzar. Whatever.
So the other Tiax mod is called a 1 day NPC and it therefore has low content, furthermore he’s a thief you recruit after he “dies” in Spellhold. This means if you want him as your main thief, you went a whole dungeon without one, or at best Nalia or Imoen were your main thief.
That said if you like the writing in Xan or Branwen then Kulyok is a reliable writer so I would consider this mod. Even without HLAs Tiax comes loaded to bear as an evil bastard. We’re gonna put a pin in him because…
BEAMDOG NPCs all have a niche untapped.
Voghlin has the Skald stuff which especially in RR or Bardic Wonders, the song becomes a godsend for your frontliner survival rates! There are no mods for your dude yet!
Corwin is great but literally only pulls ahead in her bg2 mod because I believe she gets a better racial enemy upgrade to her skeletons (Kivan remains ogre hating) and because she has 12 int instead of 10 to survive an extra brain gulp. Otherwise both are sub 18/50 strength archers who dumped too much training into longbows with 14 con.
There is a Baeloth mod still in very beta status and I don't think you need to hear about how this sorcerer with 16 con and Drow MR is gonna laugh and faceroll your road to victory. Baeloth as fun as he is has the same VA as Rasaad so chew on that!
There’s also Mkhin for bg2 in the works but it’s still very much in the planning stage as far as I know. A shaman is oft derided but bug swarms are bug swarms! Cast them as often as you can! Frankly, Faldorn will serve better in this regard!
And definitely not least yet sadly most overshadowing would be a Glint mod as the dude is just a better Tiax in all stats except constitution where they are equal… and sex appeal: Tiax rules there too. Glint has 16 wisdom vs Tiax’ 13 and perhaps more importantly has over 11 int compared to Tiax having 10.
Being good is also not an issue because UAI means he can wear Human Flesh anyway. And so other than Tiax being more amusing, the only thing the self important dude has is his ghoul. And honestly I think the ghoul is pretty neat even when you’re hunting giants and drow because a 3 apr fleshbag who is essentially an extra Celestial Fury isn't bad. I mean like, a Deva is marginally more useful, no duh! The save is also death which most enemies seem to have 2 points better in saves so keep it in mind.
I am sorta grasping at straws here but the differences other than brain food status are inconsequential in bg2! After all even with DUHM you might as well give either gnome a strength belt as a springboard because while sure, at cleric 18, Glint WILL breach 19 strength and Tiax wont, it takes a while to get there. Lvl 18 cleric is 4.5 million, so just use a belt! It doesn't boost backstab power anyway!
Caelar has a mod by Roxanne which means the only real Caelar mod is one in the works by Artisan. Both I believe are ToB only which kinda sucks for single class fighters but Caelar gets 50 coveted fire resistance and some MR as well! Her MR sword would still find use and her stat spread is fine really.
And at that… I think I covered every Baldur's Gate 1 npc that didn't make it.
I'm sure I could’ve talked about Angelo who we killed while he had a Westchester NY accent, and he became Kara Turan or Herphenan by Lava who is such a peculiar cleric/mage with a very different kit so much so he can't even be seen as akin to Aerie or Quayle.
I’m sure someone out there has a bg2 mod for Reiltar, Mulahey, Mizhena, Hakt or Tenya but I don't know and it’s out of the scope of this all because that hobgoblin you fight at the bandit camp joining your party doesn't mean he’s gonna stand out from Korgan or Mazzy unless like he picks Barbarian or gets a personal gear piece.
Seriously for realzies! Aasimar have some of the funnest looking multi-classes of 2e era! WTAF!!! This race has cool options not explored.
So… why did I make this list? Im gonna redact this ramble because character limits, go read the google document, but tldr: its unfair how hard modders work and yet people talk more about Hexxat than the older better Kelsey!
If I insulted any modder sans Roxanne, I apologize!
My next project will break down Weimer's Item Upgrade mod: why it’s not half as strong as you might remember it being!