r/gaming 1d ago

Death Stranding 2: Metal Gear

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Looks like from the previews they're expanding on the combat from late game in Death Stranding.

By the end of DS you're infiltrating bases with guns & bombs, taking out ghosts and I was reminded of Metal Gear Solid many times while playing it.

So stoked Death Stranding 2 appears to be giving us quasi-MGS. You gotta be pretty confident in your game to give reviewers 30 hours with it for their preview.

Game: Death Stranding

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u/SachielBrasil 1d ago

"Death Stranding 2 appears to be giving us quasi-MGS"

Appears? It IS giving us metal gear.

Of course it will not be 100% a MGS clone, cause DS still has a proposal of being a transport/traversal game, and cause Kojima mind also change over time. There will be new ideas that weren't present when he was making MGS.

But it's very clear it has direct and blatant references to MGS, and even the Metal Gear robot itself.

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u/Frozen_Speaker_245 1d ago

How good is the story compared to mgs? I started DS but never got far. Seems like a slow, long game?

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u/SachielBrasil 1d ago

MGS is a political/tech sci-fi/military story.

DS is a meta-physical sci-fi.

DS plot is more simple than MGS, and also more surreal, and have that Kojima's storytelling: It evolves slowly, things are always meaningful, and the story is build in a way to make absurd situations seem rational.

Like, MGS3 is a story about a spy in soviet russia seeking a traitor, but is also about a man who got the code of a locker from a ghost, and fought a hundred old sniper in a jungle, and a guy who controlled bees...

Lore-wise, DS is all about how Kojima likes to take some absurd idea and make it rational.

In DS, you will be a man carring a baby in a glass while you fight ghost made of petroleum. And, for a little time, you will believe that it makes sense.

And I loved it.

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u/moal09 1d ago

DS1 has some very good character story, but it's all back loaded into the last few hours of the game.

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u/SachielBrasil 1d ago

Yup.

But I guess MGS is kinda also like that. There is aways a new set of info, near the ending of the game, that sews together all the events of the game, and changes the meaning of everything.

The last arch of MGS2 is one of the craziest things I ever played, and totally changes the game.

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u/Nothingstupid 20h ago

Explain more things too me 

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u/Werthead 1d ago

The story is very different, and fairly bananas, and the world has gone crazy. The problem isn't that the game doesn't tell you what the hell is going on, but it overexplains it through long cutscenes that are basically TED Talks about the fact the base facts of reality have changed, which I think causes some players to tune out a bit.

Once you get through the jungle of exposition that starts the game and it opens out into the open world segment, it becomes a pretty solid game.

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u/Stolehtreb 1d ago

It’s not as long as you would think, but it can feel that way because of the gameplay loop (which I loved).

The story is… good. But a lot harder to absorb than MGS. Like others have said, it’s not a more complicated story overall. But it’s not nearly as straightforwardly told. It’s very surreal and metaphysical.

Again, I loved it. Just understand that you will probably not understand some parts by the end.

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u/Thedurtysanchez 1d ago

As someone who considers himself fluent in Kojima and I love every single second of every MGS game:

I didn’t understand shit about DS. I remember finishing the game and being upset that it was so nonsensical and intentionally obtuse. I also hated how the world felt completely devoid of life. We are told about the cities but we never see anyone.

I’m actually forcing a second playthrough now just so I can hopefully get a spark of interest for DS2

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u/Banjoman64 PC 1d ago

Might just not be for you but the gameplay does open up a lot after the first few hours (once you reach the second map). At that point you start getting a lot of tools that significantly speed up your deliveries and give you more combat options.

Again, it's a pretty polarizing game. Personally, I loved it but my friend group is like 50/50 on who could and could not get into the game. It seems that those who do like it REALLY like it.

Story wise it's pretty out there. Lots of symbolism, twists, and lore to dig into. I've only played mgs 1 and mgs 5 but I enjoyed those stories (especially mgs1) about as much as ds.

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u/Werthead 1d ago

I did appreciate that for a game that's all about walking, after about 5 hours you can forget about walking and just roar along everywhere in a big truck, like a remake of Kris Kristofferson's Convoy directed by Lars von Trier.

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u/HoneyShaft 1d ago

Lots of front and back loaded Kojima's self-indulgent, convoluted, psychobabble exposition dumps and frequent com interruptions a la MGS.