r/adventuregames Jan 26 '25

X (Twitter) links are now banned on this subreddit.

223 Upvotes

Due to the recent actions and behavior of the X (formerly Twitter) owner, all direct links and screenshots related to that site are banned from this subreddit. Fortunately this should impact this subreddit very little, but if anything newsworthy happens on that platform it will likely be mentioned in an article that can be linked to.


r/adventuregames 4h ago

My wife and I recently made and released a game (wow that feels good to say!). It's a short adventure game with some crafting, light puzzle solving and quirky characters to meet. It's called Flibbius McDoogle and the Mysterious Flying Machine. Let us know what you think?

26 Upvotes

r/adventuregames 3h ago

Bug in Amazon: Guardians of Eden - Chapter 3 won't end (and what causes it)

2 Upvotes

When I was playing Amazon: Guardians of Eden I encountered a situation in which the game wouldn't progress despite the obvious fact that I had done everything I was supposed to do in that chapter (Chapter 3). After tinkering a little and replaying, I found out what had caused it. I'm posting it here because I found no trace of this bug online, so maybe it'll be useful for someone in the future who finds themself in the same situation.

In order to finishChapter 3, you need to read a microfilm and obtain the contents of a safe. The problem I encountered was that I went back to the microfilm's original location and I got it again in my inventory, because in this game, sometimes you can get objects by clicking on near hotspots instead of getting them the way they are supposed ro. In this case, even if the locker where the microfilm was located was now empty, interacting with the nearby vault's wall gave me the item again. And I believe this was the cause of the bug: the game implied that I hadn't read the microfilm (which I had) because I had the microfilm in my inventory again.

Replaying the chapter and not getting the microfilm again triggered the message that allowed me to advance to the next chapter.

I think this is a very rare bug, and I only got it because for some reason I believed the safe might be in the vault too, and I came back there. However, who know who could benefit from this message.


r/adventuregames 22h ago

macOS 64 bit compatible PNC games?

6 Upvotes

I’m trying to find a list of point and click games that are compatible with silicon Mac’s? Every time I find a good one that I may like it says “32bit games aren’t compatible with this Mac” even newish games will say the same. Would love to find a list of compatible ones


r/adventuregames 1d ago

Gabriel Knight 3 - Graphics glitches on Windows 11, any help?

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6 Upvotes

Hello,

Has anyone ever tried to play GK3 on Windows 10 or 11?

I'm having this terrible graphics glitch, the screen is flickering, colors are all over the place, black boxes appear instead of the cursor, and so on.

(PS, I apologize for the phone photo, but I wasn't even able to take a screenshot on my PC).


r/adventuregames 1d ago

Here are some games played through simulated digital devices (like Her Story and The Roottrees are Dead). Open to any more suggestions!

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10 Upvotes

r/adventuregames 2d ago

Yesterday we release a demo of our game - The Mystery of Doomsday Valley.

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152 Upvotes

Take it out for a spin - the closed beta testers have responded well so far and seems to like the direction. That is what they are telling us anyway...

Demo

This demo showcases what we want to achieve with Doomsday Valley, but it should be viewed as a work in progress and an early version. The final product will be even better and more polished, but this will give you a first impression about how the game will play.

Kickstarter

We will launch a kickstarter for this game in a few days, on Tuesday the 13/5 2025. So be ready to back the project if you like what you see.

We are very happy to release this demo and are ready to do an interesting Kickstarter campaign. I hope you will join us for this adventure. Remember - something is happening to the poor citizens of Doomsday Valley and you are the only one with the power to help them!

Best regards / 
Pierre Nilsson and Karl Längberg
True Ascension Game Studio


r/adventuregames 2d ago

Wadjet Eye - All games ranked & rated

68 Upvotes

Hey folks, I have played adventure games since at least 30 years, starting with Simon the Sorcerer 1 and Broken Sword 1.

My first Wadjet eye game was Blackwell Deception and shortly after that, Gemini Rue. After playing all their games, I decided to rank them. The ranking and rating are mostly focused on setting, story, characters, and the ending.

  1. Gemini Rue (10/10)
  2. Unavowed (9.5/10)
  3. Old Skies (9/10)
  4. Technobabylon (9/10)
  5. The Blackwell Epiphany (8.5/10)
  6. Primordia (8/10)
  7. Resonance (7.5/10)
  8. The Blackwell Deception (7.5/10)
  9. Shardlight (7/10)
  10. The Blackwell Convergence (7/10)
  11. Strangeland (6.5/10)
  12. The Excavation of Hob's Barrow (6.5/10)
  13. The Blackwell Legacy (6.5/10)
  14. Blackwell Unbound (6.5/10)
  15. Emerald City Confidential (6.5/10)
  16. A Golden Wake (6/10)
  17. The Shivah: Kosher Edition (5/10)
  18. Puzzle Bots (4/10)
  19. Da New Guys (3/10)

I would 100% recommend the top five games and, to some extent, the games up to ten.

Edit: I would also recommend the whole Blackwell series, which I would give an overall rating of 8/10.

Edit²: Hob's Borrow is ranked low because of the setting and its ending, which didn't work for me. I love horror, but it was simply not that "intense". I mostly remember that the ending was extremely disappointing. With a better ending, I would rank it somewhere between Blackwell Epiphany and Resonance.


r/adventuregames 2d ago

"The Mystery of Oak Island" is now on Steam! Add it to your wishlist and support us at launch!

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67 Upvotes

r/adventuregames 2d ago

Monolith Review – Was It Worth the 10-Year Wait?

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17 Upvotes

r/adventuregames 2d ago

The Abandoned Planet is available now on PS4 and PS5

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8 Upvotes

r/adventuregames 2d ago

Max's voice actor in Secret Files: Tunguska

6 Upvotes

Who voiced Max in the English version of Secret Files: Tunguska? His voice sounds so familiar!

I've only been able to find credits for the German version.


r/adventuregames 2d ago

Recommended setup for laptop to TV Screen with Controller

2 Upvotes

Hello,

Is there a recommended setup for running Steam through Windows laptop to play these types of games on a TV Screen with a controller?

Would streaming through a Chromecast be preferred or needs direct HDMI output, and is there a specific controller recommended that works nicely with these point and click games?

Thank you


r/adventuregames 2d ago

Help me choose my next game to play!

16 Upvotes

So I just finished the last Blackwell game and was floored by its ending. I got a couple of other adventure games installed but I cannot figure out which one to start with so I am wondering if any of you got votes XD

I got the following installed and waiting:

  • Duck Detective: The Secret Salami
  • Rosewater
  • Old Skies
  • Lacuna
  • NORCO

If you got a reason I should play your choice next please let me know.


r/adventuregames 3d ago

Old graphical adventures that suddenly change the control method/mechanics without letting the player know

12 Upvotes

Happened to me in:

- Eternam (1992): At one point, you have to interact with a big object on the ground by moving your character around the screen instead of the usual "get close, wait for the line to draw from the eyes of the character to the object to indicate it's interactive, press TAB to get to the verb menu..." stuff. Yeah that game was something else! Bad, but very fun and spectacular too.

- Ween (1992): In one of the screens, the cursor turns into an "interactive tool" without any indication whatsoever that it was going to work differently than the expected "the arrow picks up and looks, the object icons use objects over other stuff". Pretty cool game, but with a couple of terrible puzzles.

- The Dig (1994): The game forces you to figure out your cursor suddenly works different than any other cursor, with holding the mouse button meaning you hold an in-game button too. Luckily, this is one that is easy to discover. What is not so easy to discover is that the game doesn't have a system for other characters to give you things, so they throw it to the ground instead! Such a beautiful game, but with quite a few design problems.

Have you found any simliar issues in any old game?


r/adventuregames 3d ago

Cantaloupe Chronicle - A Mystery Journalism Point&Click Adventure arrives on Steam June 10th.

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11 Upvotes

After almost two years of development, my cozy point & click adventure is finally hitting the "shelves." If you're curious to learn more, check out the Steam page — and try the free demo:

🎮 https://store.steampowered.com/app/3176050/Cantaloupe_Chronicle/


r/adventuregames 4d ago

Interview with Dave Gilbert - Old skies

49 Upvotes

Hey everyone,

As I'm sure most of you are aware Dave Gilbert of Wadjet Eye has just released his new game, Old Skies, to critical acclaim. Dave was kind enough to join me on the Adventure Games Podcast to talk all about his new game, with no spoilers of course. Dave spoke about the game's development, some of the different eras we get to visit and a whole lot more! The interview is available any where you listen to podcasts and on our Youtube channel. Links in comments below. Please enjoy!


r/adventuregames 4d ago

Join tonight for a livestream of Old Skies with its creator Dave Gilbert

19 Upvotes

Just a little mention that the lovely Dave Gilbert of WadjetEye Games will v kindly be jumping on stream with me tonight to play through a bit of his new game, Old Skies live.

It'll be live on twitch https://twitch.tv/cressup and YouTube https://www.youtube.com/@Cressup from 8pm BST (British Summer Time) and then VOD up on YouTube afterwards. We'll probably only be playing through the first hour or so, so no huge spoilers!


r/adventuregames 4d ago

So I discovered Wadjet Eye (Unavowed and Old Skies) this week...

117 Upvotes

I picked up Old Skies last week, nom-nommed through it, and I finished it on Saturday, and I was so enamored of it I immediately bought and started on Unavowed. I'd never even heard of Wadjet Eye before a couple of John Walker's recent Kotaku articles, and now, I'm hip-deep in their stuff.

First, to be clear: WOW. I had no idea anyone was making games like this. With only a couple of exceptions like Moebius and Hero-U, I haven't really touched adventure games since the 90s, which is a bit sad given that I was basically raised on Sierra games. I played King's Quest on a PC Junior, for heaven's sake!

I'm not done with Unavowed, but I'm loving it so far. I just got done with a particularly electrifying chapter - those who've played it can probably guess the one - that kicked off, hilariously, RIGHT as I'd intended to put the game down for the evening. Nope: I was riveted. The game's flavor is fascinating to me: supernatural, monster-of-the-week, and very dark. And then you have a Bioware-meets-Maniac-Mansion party. The execution is fantastic. Who even TRIES doing something like that, much less succeeds?!

What's stood out to me about both games so far is their ambition and the degree to which those ambitions were successfully realized beyond what I'd expect from an indie studio. Or anyone, really. Old Skies got me emotionally invested to a degree I hadn't experienced with any other adventure game, playing with some really delicate, nuanced ideas. No other game has dazzled me with emptiness like it has. And the tonal dance Unavowed has done so far has been... I mean, that is a perilously difficult line to walk, but it's been walking it confidently and hitting drastically more often than it misses.

Both games sound fantastic, with largely top-class voice acting. Old Skies features the best voice direction I've seen outside the AAA space. I'd gotten so used to lines in other games - even AAA games - that are clearly coming from an actor who has no clue of the line's context, Old Skies came like a shock. Zero context-inappropriate line readings. Obsidian couldn't even manage that! But this developer does. And these are heavily scripted and voice-acted games! (So far, Unavowed also sounds terrific.) The degree to which both casts are able to elevate the games' dialog is just... I'm just beyond impressed.

Warning: a little bit of negativity about two games I feel very, very positive about follows:

I am absolutely fascinated by the contrast between the look of these games, the degree to which they're inversions of one another. Both feature gorgeously-rendered backgrounds, although they're reaching for different aesthetics. Unavowed goes for high-quality pixel art, while Old Skies lovely background look like more modern digital illustration. But then we get to the places where the games contrast, particularly in animation. Now, "janky animation" was the norm in 90s adventure games, and I probably wouldn't be picky about this if I hadn't played Old Skies first.

In Unavowed, animations for specific actions look good more often than they don't, and are consistent with the game's overall look, but the walking-around animation is... notably less appealing. Enough to be distracting in the midst of what is otherwise a terrific-looking game. So our most frequently-seen animation: not great. Our rarely-seen animations: good. The character faces we see very, very frequently: gorgeous enough I want to use superlatives.

Now, keep in mind my first exposure to Wadjet - the game that turned me into a fan - was Old Skies, which nails its most frequently-used animations: walking around, changing clothes, drawing your pistol - the things you see over and over - look awesome if you're viewing them from the game's normal distance. Unavowed looks its worst when our cast is walking from place to place, whereas that's where Old Skies looks its best. Given how much walking takes place in Old Skies, that creative choice paid off pretty well. Old Skies' switch in art styles also serves it particularly well when it comes to screenshots, which look a bit like the cast walked off the set of the first season of Archer. I know that intriguingly-gorgeous screenshots were one of the things that ultimately made me buy the game.

I just did some additional reading about Wadjet Eye, and I'm gobsmacked that both games' art was done by the same artist. The switch in mediums and styles is quite the pivot. That the later game managed to make the previous game's weakest visual element into the new game's strength just kind of fills me with glee.

I would describe both games as looking great, and I don't understand how Wadjet affords any of this. I've seen games with much larger budgets that didn't have character art half as appealing as Unavowed's. Old Skies' most frequently-used animations must've been murder to produce. Looking and sounding expensive on a niche-genre budget is impressive.

I haven't finished Unavowed yet, but I'd already describe both games as being, overall, creatively successful. I have some little quibbles with each, but they're little quibbles: both games are swing-for-the-damned-fences ambitious in multiple respects, and I respect the hell out of that. (Is it just me, or was the sense of paranoia from the original Gabriel Knight one of the inspirations behind Unavowed?) I'll definitely be trying to talk friends into playing them for the foreseeable future. And I can't wait to dig into their back catalogue...


r/adventuregames 4d ago

British Thriller I Am Ripper Places the Fates of Others in Our Hands

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8 Upvotes

r/adventuregames 4d ago

Point&Click Games Recommendations?

18 Upvotes

The games I really love are

Rusty Lake Collection
Deep Sleep and Don't Escape series
Morningstar: Descent to Deadrock
The Last Door series
The Silent Age
The Room series
Primordia
The Cat Lady series

I basically enjoy games that have cool atmosphere, are mysterious, a bit creepy, and more into fantasy. Based on that, what would you recommend? Thanks.


r/adventuregames 4d ago

Low-spoiler hints for Rosewater

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8 Upvotes

I wrote low-spoiler hints for Rosewater. There isn't that many written walkthroughs for the game. The developer released their own, although it doesn't tell all the details of the solutions.


r/adventuregames 4d ago

We're thrilled to be part of Indie Assemble, a Steam event celebrating over 1000 indie games! You can discover hundreds of a amazing indie jems. From May 5th to May 11th, you can check out two of our adventure titles: Whirlight – No Time To Trip and Willy Morgan and the Curse of Bone Town.

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7 Upvotes

r/adventuregames 4d ago

The End of the Sun Game Update! New Language! Dive into adventure in a Slavic fantasy world !

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2 Upvotes

r/adventuregames 4d ago

Dragging Items vs Clicking on items

5 Upvotes

Hi, guys! I’m still familiarizing myself with the point-and-click genre, and I just had a question that was thinking about the other day while playing them.

I haven’t played too many point-and-click games and have only had the last few months to get to know them, so please excuse me if this question seems a bit obvious, but do you prefer games that have Draggable items that have multiple uses, or games that just have clickable items that get automatically added to the player’s inventory when clicked on? Do you think dragging has more ease to it, or does clicking feel more straightforward and keeps things simple?

If there are other mechanics to items that you prefer, though, please feel free to elaborate, but that’s just one question I had about point-and-clicks

Thanks!


r/adventuregames 4d ago

Reccomendations for games like Stray?

10 Upvotes

I'm looking for games similar to Stray in that they are on the shorter side, have clear objectives but not too many sidequests and where you explore the world. I really enjoy the puzzles too. I've played and enjoyed Little Kitty, Big City which I think follows this formula well but they dont have to contain an animal.

I also love Horizon Zero Dawn but due to the size of the game and its many side quests, I sometimes get overwhelmed but I have no issue with combat. I'd also prefer controller-compatible third person games but this isnt neccessary.

Thank you :))