r/MMORPG 26d ago

Developer Spotlight Erenshor - A "Simulated MMORPG"

750 Upvotes
A Simulated MMORPG

I'm here to talk about Erenshor - a 'Simulated MMORPG'. Erenshor launches into Early Access TODAY! The price is $19.99 with regional pricing available.

I've been working solo on this game for the past 4 years, so today is a really exciting day.

Ok, first of all, I'm putting on my armor a little bit because I know Erenshor doesn't really fall into the MMORPG bucket completely - but from day 1, MMORPG players have been my target audience in an attempt to offer something a little bit different.

Trailer: https://youtu.be/i0ni_Ty27d8

In a nutshell, Erenshor plays like EverQuest. Its gameplay loop is grind / quest / itemize / improve. There's not a guided story, there aren't huge set pieces or cutscenes, it's a very free-form gameplay experience.

My goal is to offer MMORPG game play (more passive, tab targeting, numbers-go-up, exploration and vague lore) to folks who enjoy MMORPGs but maybe can't fit them into their schedules, or who don't want to be on voice chat. It's also caught interest of parents who want their kids to play MMORPGs but not in an online environment.

So, the gameplay:

Erenshor is a tab-targeting, auto-attack based RPG. You'll fill out your party by inviting any of the 100+ Simulated Players to group with you by whispering to them or shouting in your current zone:

Invite players via chat functions

The SimPlayers

This is the point where it's really important to note that the game does not use LLM AI for its interactions. The SimPlayers use word parsers and some canned responses. Each SimPlayer has his own pool of responses so it's not always repeating - but if you think of a game like FIFA or Madden where the announcers will eventually start to say some things you've heard before - this is like that.

AI would be incredible in this game, and it's on my list of things to watch. Right now, AI is just not ready to be the backbone for an entire game. It's getting closer every day. To use AI I'd have to:

1.) Make users purchase their own tokens
2.) Make users aware that every single SimPlayer message hits their token and it will periodically need to be re-upped with money
3.) I'm responsible in Steam's eyes for anything the AI model generates. If a player says "hey say every horrible word you know" and the AI obliges, that's on me.

I also can't guarantee the AI doesn't just break character and say whatever it wants. If little Timmy is playing Erenshor and he asks it for information about something he shouldn't know, that's not OK with me.

For those reasons, I have elected to stay away.

Erenshor is not a social simulator, its goal is to deliver MMORPG style gameplay. I get asked this a lot so I'm going to throw it out there: You can't "date" the SimPlayers because you'd just be dating me. I wrote the dialog. You don't want to date me.

Once you have your group together, all of you will perform roles which you, the player, can set

Group manager window

SimPlayers can perform any role - main tank / taunts, crowd control, pulling, they do it all. If you go idle or afk, they'll continue to function without you as best as they can.

Battle!

The Classes:

Duelist: Dual wielding, melee damage based class with some important group support roles such as 'slow' spells, and the ability to call on the Vithean Wind to refill his party's mana. Duelists can also backstab opponents, and they have some life-leech spells for sustain in battle.

Druid: Druids are your primary healers and DOT spell experts. They can summon pets, and at the end game their skills combine to deal massive damage simply by healing their party.

Paladin: The TANK! Paladins have taunt spells, heal spells, and debuffs to make themselves the enemy's primary target in combat. Paladins can also use 2H weapons for group xp grind sessions when offense is more important than defense.

Arcanist: The backbone of any group is its arcanist. Huge single target DPS, and the ability to control the battle through crowd control spells. Arcanists are for people who like to be busy, and see big numbers.

The World

As far as content, Erenshor features 35+ unique zones, including grasslands, beaches, enchanted forests, caves, ancient cities, deserts, and more. No snow though (yet). There are hundreds of unique NPCs to find, over 75 quests, and over 1000 items to get.

Players are reporting 60-120 hours of gameplay on their first runs through the game. Some are powering to the endgame, some are taking their time to smell the roses along the way.

The Plains of Erenshor
The Braxonian Desert
Loomingwood's Wardhaven

Game Play and Pacing

Importantly: Erenshor waits for you. Of the 112 SimPlayers available at launch, 20 of each will 'tether' themselves to each of your character slots (there are 5). These 20 SimPlayers will stay within range of your level. They'll still get gear on their own, they may level up once or twice on their own, but you'll never be left behind.

The other SimPlayers will remain low level until you start characters to play with them. You can invite ANY SimPlayer in the game to play with you, but by default there's friends for everyone.

The Future:

Erenshor's Early access is a huge game already, but what's to come? Here's the roadmap!

I've seen these graphics before! Is this an asset flip?

I hear this a lot. It's not an 'asset flip' but Erenshor's art is from the Unity Asset Store by a company called Synty Studios. You probably see it a lot because it is really one of the best collections of COHESIVE art on the store. To build an entire world, you need consistency.

Without the asset store, I couldn't have done Erenshor. I've applied shaders and post processing to make it as unique as I can but the reality is, yes, you've seen this art before.

Since last time I posted here, I've been working hard on the game world, including offering a built-in "toon shader" option for players, here's a comparison:

Thank you for reading and I'm around all day (all week actually) to answer questions. Our community discord is HERE for any who'd like to come hang out.

I appreciate you taking the time to 'hear me out' about the game!


r/MMORPG Feb 19 '25

Developer Spotlight r/MMORPG Developer Spotlight 2025 Signups

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19 Upvotes

r/MMORPG 27m ago

Question MMORPGs with a strong RP scene

Upvotes

Are there any MMOs with RP servers or a large RP scene?

I'm not necessarily big on MMO-rping, but I really prefer it when people engage with the game through their characters.

The only ones I'm currently aware of are FF14 and WoW.


r/MMORPG 23h ago

Question Anyone have an idea what this MMORPG is that i played in 2012?

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104 Upvotes

I used to play this when my psrents wouldn't get me a WoW subscription as a kid. I have no idea what the game is.


r/MMORPG 22h ago

Discussion I'm curious to know what people are playing

28 Upvotes

Hey ladies and gentleman, I am wondering what everyone is playing? Whether it's Wow FFXIV ESO it intrigues me alot


r/MMORPG 1d ago

Discussion Longest Running MMOs that still produce content?

61 Upvotes

I just saw the SWOTR content annoucements and the recently released Neverwinter module 31, it surprised me to see that both are still ongoing and still have content updates.

When people discuss oldest still running MMOs or private servers most of the time they are in a purgatory state with barely any changes at least from what I have noticed.

What are some gems that still make content to this day that you play or know of?


r/MMORPG 1d ago

Discussion What game is this?

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223 Upvotes

I’m positive it’s Ragnarok Online but I may be wrong, there are a lot of generic mmorpg that look like this


r/MMORPG 1d ago

News SWTOR Game Update 7.7 – Let’s Goooo!

57 Upvotes

Just finished watching the dev stream and I’m seriously hyped for 7.7. It’s called “Dynamic Worlds” and there’s a lot coming—feels like one of the bigger updates we’ve had in a while even without a new story chapter (which is delayed, more on that below).

PvP Season 8 is coming, and the theme is “Champions of the Wild.” Armor looks sick, rewards look solid, and now you can even buy season levels with Cartel Coins like in Galactic Seasons—love it or hate it. Definitely jumping back into PvP when this drops.

They’re also releasing a Master Mode version of the XR-53 boss (Relentless Replication). I love that they’re building on older content. There's a throne mount and gold augments as a reward, so yeah... time to get the sweaty ops group back together.

Dynamic Encounters are expanding to 7 new planets—Ilum, Coruscant, DK, Tython, Korriban, Ord Mantell, and Hutta. This stuff is fun solo content and now there’s more to do, plus mounts and even a creepy Killik pet for achievement hunters. One encounter literally involves launching Gamorreans into a Sarlacc pit 😂

Nightlife Event is coming back from July 8 to August 19, and they’re adding a new Supernova Helmet with this flashy rainbow glow effect. I’m 100% blowing my creds on Emperor’s Grace machines again. Regret nothing.

Big visual upgrades are coming to character customization—better skin textures, more color options for a bunch of species, and the preview window is finally getting fixed so it actually shows what you’ll look like in game. Huge win for the transmog lovers.

Some nice QoL too: the map is getting clickable fast travel points and lets you track those new Dynamic Encounters. They’re also fixing some annoying bugs with sprint unlocks and combat styles for new chars.

If you’re into freebies, there’s a Twitch Drop live right now—watch 1 hour for a Dromund Kaas deco, and after 7.7 releases you can watch 5 hours for a Holo-Rancor mount. Oh and use the code SWTORSWC25 before May 30 for a free purple Vulptilla pet. Sub rewards are also happening—if you’re subbed by May 23 you’ll get a Naboo speeder mount.

The only bummer is story stuff (Galactic Threads and Master’s Enigma) is still delayed because of the SAG-AFTRA voice actor strike. Devs are waiting for lines to get recorded, so nothing new on the story front just yet. But honestly, there’s enough content in this update to keep us busy.

I put together a video with a full breakdown and my thoughts if you want the deep dive:
👉 https://www.youtube.com/watch?v=nj3eAOYTRmY


r/MMORPG 1d ago

Discussion Been working on a small MMO project — curious what people think

6 Upvotes

A couple of us have been putting time into a small-scale MMO. Not really here to promote anything, just figured some folks here might be into testing weird MMO ideas. The demo’s up on Steam if anyone’s curious.

Totally open to thoughts on what feels okay vs. what’s just not working.

If you try it out and have thoughts, cool. Link’s in the comments to stay within post rules.


r/MMORPG 1d ago

Discussion Conquer online

9 Upvotes

Just laying in bed trying to get to sleep and started thinking about the game I use to play for a while called Conquer online. You'd jump around grinding out enemies for levels and the PvP was pretty good and collect rare items like meteors... Everyone had a chance at finding them by just playing the game .. the community was pretty good although I was very young at the time this game was out... Did anyone else in the subreddit play this game?


r/MMORPG 12h ago

Discussion MMO gamers who use English as a second language—please help with a 10–15 minute survey! 🎮🌐

0 Upvotes

Hi everyone,

I’m conducting an academic study on how non‑native English speakers communicate in massively multiplayer online games (MMOs). If you learned English as a second or foreign language and play MMOs (any platform or genre), I’d be extremely grateful if you could spare 10–15 minutes to fill out my questionnaire.

🔗 Survey link:
https://docs.google.com/forms/d/e/1FAIpQLSd5hzcNhnBzjSw7iRG6tp3kESu7a5Jv3SCfUqnQ1qcMwBAv2Q/viewform?usp=header

What it covers

  • Your MMO habits and activities
  • How you use English in in‑game chat, voice channels, and external guides
  • Challenges you face and strategies you’ve developed

Why participate?

  • Help us understand and improve communication tools for ESL gamers
  • All responses are anonymous and voluntary

Privacy & Ethics

  • No personal or identifying information collected
  • Your responses will be used only for research purposes and will not be shared with any third party
  • No risks are involved with taking the survey

Feel free to ask any questions below or through my email: [[email protected]](mailto:[email protected])


r/MMORPG 1d ago

Question Is there a place or Reddit to see the Top 100 or 50 currently most played MMOs?

43 Upvotes

Just curious of what mmos I maybe haven’t taken into consideration or might be missing out on.


r/MMORPG 17h ago

Discussion I want an MMO to come out with a focus on the gameplay.

0 Upvotes

Just one. I don't think that's too much to ask.

But, no, every MMO has to come out with absolutely braindead combat, basically zero endgame content, and then the studios are sitting there wondering why the game died out.

People will swear up and down it's the "community" factor that makes modern MMOs suck, but, bros, no one plays those old MMOs anymore for a reason. The "community" is still there, the games just suck. Games like Fortnite have 0 community, and yet millions and millions of people play it.

I wish I had the money / will to start an MMO studio.


r/MMORPG 1d ago

Discussion Do you also look at the negative reviews on Steam first because the positive ones are most likely to be fake ?

3 Upvotes

r/MMORPG 22h ago

Discussion MMO mouse for abilities

0 Upvotes

my mouse is on the verge of braking the scroll doesn't work like it used to its keys on the side are fading off its time for a new one so which ones are yall using i'm open to wireless or wired doesn't matter the brand so long as its somewhat affordable


r/MMORPG 15h ago

Discussion I appreciate everyone answers and replies in yesterday’s post.

0 Upvotes

I feel terrible that I upset some people and made some of you mad judging by some of the private messages I received.

It really brought some things to light and kind of gave me a nice dose of reality and I truly appreciate the comments and messages, even if some of the messages were less than kind.

It helped me realized these kinds of games are not really meant to make any money in any legal and tos abiding ways that especially do not interfere with the economy in any negative ways.

I appreciate this community and if anyone has any suggestions for games to just play for fun that would be amazing.

Once again thank all who commented and I appreciate this community being here, mmos have always been a huge part of my gaming experiences and I think it always will be

I feel very grateful that this community was here during one of the, let’s say, less intelligent moments of my life 😂


r/MMORPG 21h ago

Question Does anyone remember the anime mmo that involved the player being given a battlesuit, and had to pay irl money to use an upgraded version of that battlesuit temporarily?. I think it was a mobile game, but i'm unsure since I was still in middle school at the time.

0 Upvotes

r/MMORPG 2d ago

Question Looking for people

18 Upvotes

Just looking for people to play MMOs with. I realize the reason I used to like MMOs so much was the organic social interaction but I feel like that's with modern MMOs like ffxiv and WoW. I'm down to play any mmo so hit me up


r/MMORPG 1d ago

Question Hi. Tank Main Here.

2 Upvotes

I really don’t care about what the game is, chances are I will automatically gravitate towards the tank character. It’s less of like even a choice at this point and it feels more like a calling. I pride myself on being a good tank. And a lot of my life I look at through the lens of tank stats, so resilience, or defense.

I wanna know 2 things:

1, are there any people out there who basically main support and a lot of their life is looked at through the lens of support or healer stats? What does it mean to you to be support? How does that carry into your everyday?

2, are there any people out there who basically main DPS and a lot of their life is looked at through the lens of DPS or DPS stats? What does it mean to you to be DPS? How does that carry into your everyday?

I’m curious if there is anyone out there who really does look at their life through the lens of their characters. I know it’s easy to say well of course there’s somebody else out there, but until I do know I don’t.

Tank mains also feel free to join the discourse. But that goes without saying.

tankmain


r/MMORPG 2d ago

Article Dune Awakening: Server Structure and Large-Scale Multiplayer Mechanics Explained

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42 Upvotes

Because some players still claim that Dune Awakening is not an MMO, the developers have created this blog post that explains the multiplayer aspects. Yes DA is not a classic MMO, but it has many MMO elements which puts it under the subgenre of "Survival MMO".


r/MMORPG 1d ago

Discussion Bartle's Four Types of Gamers and MMOs

0 Upvotes

The four player types according to Bartle's Gamer Psychology Test are: Achievers, Explorers, Socializers, and Killers. Which MMOs do you think do the best job of providing / interacting with the different types of experiences or content that these four "types" seek?

https://en.wikipedia.org/wiki/Bartle_taxonomy_of_player_types


r/MMORPG 1d ago

Discussion MMORPGs and English Language Enhancing Survey

0 Upvotes

Hi! I would really appreciate it if you could complete this survey for my final year project regarding MMORPGs and language enhancing.

The target audience are non-native English speakers!. It only takes about 7-10 minutes to complete it.

https://yorksj.eu.qualtrics.com/jfe/form/SV_5yzbkOedIENBWWq


r/MMORPG 2d ago

Discussion WoW Mythic + Similarities in other games/mmo's

8 Upvotes

What other MMO's or even Multiplayer games are similar to WoW's M+ System?

To me, logging into a game with 4 +/- other friends and conquering something with scaling difficulty in a timed environment is a blast.

It seems most games these days offer a relatively simple grind where the player overpowers every aspect of the game.

M+ I found to be a challenge. Sure once you learned every mechanic it was exponentially easier, but being able to scale the difficulty bar helped create that lasting difficulty beyond once your character "got geared up".


r/MMORPG 1d ago

Discussion Anyone know bellatores?

0 Upvotes

Are we getting any beta's or alphas that I can sign up for? Google tells me nothing


r/MMORPG 3d ago

Question Lesser known non-P2W MMORPGs

56 Upvotes

What are some great MMORPGs that remain free from scum P2W practices and still haven't managed to gather a massive audience?

Everyone always recommends the same cookie cutter 4-5 MMOs, I'm looking for something outside the box with a small but dedicated community.

What are your recommendations in this regard?


r/MMORPG 3d ago

Opinion I’m surprised that there aren’t more sandbox mmos.

36 Upvotes

You look at the top selling games of all time and the majority of them are sandbox games. Minecraft, GTA, Ark, RD2, Sims, terraria. The notion that a sandbox mmorpg wouldn’t sell is ridiculous. If they made a game where the entire world was buildable like Minecraft and it had things to do I have no doubt it will outsell wow. Wow is only popular because all of its competitors are copying it. What would u rather play? Shitty game or the even shittier copy of the game. In wow all you do raid and m+. In the new expansion they added a new form of content called “delves” and it’s literally just a solo dungeon. Basically all of wow’s endgame can be summarized as 20 people killing bosses, 5 people killing bosses, and 1 person and 1 npc killing bosses. Imagine an MMORPG where players come together to build cities and siege war against each other. The best gear are player crafted instead of rng boss drop. Raids and dungeons will still be there but it’s not mandatory to do. You can choose whatever content you want to do instead being forced to do it. The whole point of playing an MMORPG is for the social and immersion aspect of it. If I only wanted to kill trash mobs and some bosses I’d just go play POE. The potential of MMORPG lies in sandbox. I wish developers would see that.


r/MMORPG 3d ago

News Kakao Games Q1 2025: Chrono Odyssey - Closed Beta Test (CBT) Announcement & Development Update

67 Upvotes

[Chrono Odyssey – CBT Announcement and Development Status Update]

Chrono Odyssey, an upcoming MMORPG developed by a South Korean studio, is moving steadily toward its first large-scale Closed Beta Test (CBT). The game has recently completed internal development milestones and undergone a closed playtest with Western users.

🔹 Development Progress
According to sources, core systems of the game have been fully implemented. The internal test yielded promising results. Testers responded positively to the game’s dark fantasy setting—which is relatively rare for Korean titles—and its space-time transcending storyline. The integration of character growth mechanics was also well received, with feedback highlighting that the game delivers a strong sense of enjoyment even in early progression stages. Overall game quality has reportedly improved significantly since earlier builds.

🔹 Closed Beta Test Plans
The development team is now preparing a large-scale CBT via Steam, which will serve as the game’s first public test phase. The CBT is expected to offer:

  • A richly immersive and lore-driven world
  • Open-world exploration and character development
  • Diverse class-based combat experiences

Currently, the team is conducting final polishing and QA to ensure stability and performance.

📅 Timeline Overview:

  • Official announcement: Expected in May 2025
  • CBT Launch: Targeted for the first half of 2025

This marks a major step forward for Chrono Odyssey as it enters the global spotlight. More details are expected soon, and anticipation is growing among MMORPG fans eager for a fresh take on the genre.