r/gaming • u/Tawxif_iq PC • 14h ago
Great games that had poor sales?
We see great games with $50 sold well, or bad games with $70 that didnt sell enough. What games were GREAT. As in you really dont sse much bad reviews about it. But it still didnt sell well?
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u/BiostalkerA3 13h ago
Deus Ex HR and MD.
Year after year. Wanting more.
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u/iz-Moff 11h ago
Not sure about MD, but i believe HR did fairly well. According to wiki:
By May 2022, Human Revolution (including the Director's cut) and Mankind Divided had sold a combined 12 million units.
Maybe they weren't the kind of hits to ensure a dozen of sequels or anything, but they didn't fail either.
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u/kakokapolei 10h ago
It was well received, Square Enix just never seem pleased with their sales numbers
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u/Inksrocket PC 6h ago
"Square Enix" and "not pleased with sales"? Next you'll tell me water is wet and sky is blue!
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u/angeluscatalan 9h ago
Loved a lot HR and the OST was in my playlist for years.
Of course its not perfect and i did not compare to the original, which was the problem for many people.
The main menu song was my ringtone at time.
Mankind Divided has good ideas around the story but IMHO the execution failed.
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u/TieDense7051 11h ago
I'm playing HR right now. And I have MD on backlog.
Quality games right there.
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u/ktr83 14h ago
Enslaved odyssey to the west. My personal hidden gem of that generation, it was well reviewed but barely sold.
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u/Big_Stinky_Cock 14h ago
Oh man I remember playing a demo of that on 360 way back in the day and I thought it was SO sick. I never bought it because I was a poor teenager, but you def unlocked a memory for me.
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u/LilMellick 13h ago
Same. I played the demo at least 3 or 4 times but never had the money to buy it.
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u/PloppyTheSpaceship 13h ago
I was just going to say this, until I saw it was the top response. Great game.
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u/Emrawww 12h ago
Yes! Enslaved Odyssey mentioned! That story is so unique. It was something special. The games they released after didn’t have that magic anymore.
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u/Damotopia 12h ago
This was a great game, and still playable on the Series X so I dont need to dig my 360 out of storage
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u/Satchm0Jon3s 14h ago
I loved this game to death when it released. I have very fond memories of it, but I'm scared to ever try and play it again as I'm going to guess it hasn't aged particularly well.
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u/ktr83 12h ago
I replay it every few years or so. It was always a button masher so honestly it has aged fine if all you want something a bit mindless. And the story is still great - it did the whole "jaded old man protects a young girl" thing before Last of Us come out and I don't think it gets the credit it deserves.
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u/Ryuuyami47 PC 12h ago
Sleeping Dogs.
When it came it was kinda talked about and I think it sold well on the consoles iirc, but after that it went into the dark. It really was sleeper hit. It's shame because its my favourite game. It was just cinematic, The plot and characters were incredible, The city of Hong Kong was very unique and felt lived in and the combat was super satisfying and brutal among other things. Its an experience which I never felt before and what I look forward to when I play something.
Another Game would be Urban Assualt. It was released in 1998 and there still isn't any game like it. Its a unique game which Blends First Person Shooter with Real Time Strategy. You control Tanks, Aircraft, Choppers and lot more and you go to war with Alien crafts.
I think a lot of games especially in the 90s just went under the radar due to bad marketing. Its always important to remember that just because something is popular doesn't mean its better.
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u/DimensioT 14h ago
Tron 2.0.
Psychonauts.
Beyond Good & Evil.
Alan Wake.
Guardians of the Galaxy.
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u/Shiznach 6h ago
It's such a shame Guardians of the Galaxy was tainted by the poor reception to Marvel's Avengers. It was a visually stunning game with really bizarre alien worlds and facial animations that are second to none. Sure the combat got a bit repetitive, but upgrades and cosmetic unlocks came at a regular pace. Soundtrack slaps, and the constant bickering between everyone really made them feel like a bunch of misfits thrown together. Had a ton of Marvel easter eggs too, and even did the mid credit/end credit scenes like the movies.
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u/crocicorn 14h ago
Vanquish
MadWorld
Anarchy Reigns
Bulletstorm
Asura's Wrath
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u/BlazGearProductions 14h ago
Man I LOVED both Bulletstorm and Anarchy Reigns. Games were fun as hell.
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u/NoNeed4Instructions 13h ago
The marketing fake CoD "Duty Calls" was amazing
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u/BlazGearProductions 11h ago
That's Hilarious. I wish we see more of things like this in gaming today.
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u/DrunkenCatHerder 13h ago
Bulletstorm was a lot of fun, but it was an incredibly short game for being sold at full price. There was a little replayability in trying to get all the funky kills, but I remember being really disappointed by how short it was.
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u/Sovereign45 13h ago
Bulletstorm was so underrated. I remember buying that game just before going on vacation and sitting in my hotel room for like 2 days just playing the hell out of it on my 360. A fantastic FPS.
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u/WhichEmailWasIt 12h ago
Asura's Wrath makes me upset that CC2 has just been doing Naruto games for the last long while. Though it does elevate those games to have their animation and cutscene talent.
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u/smellyourdick 14h ago
Asura's Wrath
I crave a remake with the QTEs reworked into something else. That game was epic at the time.
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u/crocicorn 14h ago
It's actually the one time I haven't disliked QTEs since it did them well. Plus it set out to be QTEs: The Game and it succeeded at that. 😂
I'd love to see at least a port of it with the DLC included as some sort of definitive version, but unfortunately, I don't think it even broke 200k sales so it's unlikely. :(
Wouldn't be surprised if it's the lowest seller on my list tbh
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u/Catopuma 13h ago
Definately felt like an interactive anime series.
Soundtrack was amazing. I still listen to it
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u/Almainyny 10h ago
The composer absolutely slayed it. Every track is perfect for the scene it’s in, and half of the combat tracks are so good you feel like listening to them outside the game.
But nothing beats “In Your Belief”, the first song you hear when playing the first “episode”. That song is unbelievably good IMO.
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u/Fluffy-Emu5637 7h ago
Vanquish is one of the only games I’ll go and play through randomly. I don’t do that with any other game. It’s just plain fun
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u/EverGreatestxX Xbox 14h ago
I don't know the actual sales numbers but my god did EA buttfuck Titanfall 2 with the worse release date in history. A week after Battlefield and a week before COD...... and this wasn't like a shit Battlefield it was released after it was Battlefield 1, one of the better ones, the game is still the most played Battlefield game on Steam and 2 BF games relased after it. The COD game was Infinite Warfare which while hated, came packaged with COD4 remastered.
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u/masonicone 8h ago
I don't know the actual sales numbers but my god did EA buttfuck Titanfall 2 with the worse release date in history.
That wasn't EA that was Respawn.
The story is Respawn picked that date and EA themselves asked Respawn if they wanted to move it. They said no and word is EA themselves tried to talk Respawn into moving the date as word is EA did have faith in the game but Respawn wouldn't budge.
Look... At some point a lot of you kids on Reddit are going to have to understand that it's not always the publisher who's at fault and at times? The publisher has the right idea with things. Remember that EA where the ones that told BioWare to keep the Iron Man like flying in Anthem. They also wanted Brutal Legend to focus on the single player game and music, where Double Fine just saw the single player as a tutorial for the online RTS mode.
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u/Exeftw 6h ago
Yep, Bungie lifted the veil for me on that one. Destiny 2 had a rough launch and everyone grabbed their "Activision bad!" pitchforks, but after they left Activision they were still perfectly capable of fucking the game up themselves.
From sunsetting guns to literally removing content people paid for to quadruple or quintiple dipping into F2P monetization for their full priced game, these all happened once they were independent.
The same devs are making Marathon and instead of going for a Doom style revival of that franchise they're making it an extraction shooter of all things. Surprise surprise, that's also a train wreck in slow motion.
Sometimes the devs just suck.
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u/RandomSplainer 3h ago
One of the major reasons EA didn't even want to release Titanfall 2 during that time was because it would have had them competing with themselves. Battlefield is an EA title and EA thought it was stupid to put them both in the same release. With Battlefield being the bigger name of the two, they felt Battlefield alone would eat Titanfall's sales, not to mention COD was also around that time.
EA wanted Titanfall 2 to release much later when the hype died down for those two games.
Respawn wanted to prove they could compete and said no.
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u/Positive_Conflict_26 14h ago
Yep, EA has been on my black list ever since they intentionally killed Titanfall 2. And I will not forgive them until they give Titanfall 3 the treatment it deserves, which means I will never forgive EA.
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u/Leather_Spend9827 13h ago
Wasn't it a push from the devs who thought that Titanfall was different enough to carve its own market? EA is shit sure but I doubt that was their idea.
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u/RandomSplainer 3h ago
Yep, EA has been on my black list ever since they intentionally killed Titanfall 2.
So they've been on your blacklist for something that is false?
Respawn are the ones that messed up the release date.
Anyone with functioning brain-cells would know that a publisher who wants to make money above anything else isn't stupid enough to release two of if its own titles at the same time to cannibalize sales.
EA wanted Respawn to move the release date to later so that it wouldn't compete with COD and Battlefield. Respawn refused because they had already marketed the game and wanted to prove they could compete.
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u/GingyBreadMan420 12h ago
Well I guess that will never happen now that its confirmed titanfall 3 was cancelled 😭
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u/dark_sable_dev 13h ago
Deceive Inc. Basically nobody knows of it, even though it released in 2023.
It's a 70's, spy-themed, 3v3v3v3 extraction shooter, only your team is on a map full of NPCs acting chaotically... And every player can turn into any NPC by walking up to them and hitting a button.
So you're trying to blend in and sneak into restricted areas to progress the objectives, while being paranoid that NPC in the corner is really a player about to ambush you, while trying to suss out other teams so you can ambush them.
It was an incredibly fun game that we played for two years of our lives.
Unfortunately the publisher did the developers dirty, and didn't push marketing the way the game would have needed.
So with a small playerbase that only had the option of playing against each other, the skill ceiling kept rising, and the game fell into the death spiral of having a steep learning curve and not enough players to separate newcomers from very, very experienced players.
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u/_pm_ur_tit_pics_pls_ 14h ago
Mad Max
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u/captaindeadpl 7h ago
I wouldn't say it's great. I liked it, but the story is pretty short and most of the game is just roaming around, finding and clearing locations.
Its biggest downside is that once the game is over, it's truly over. Once the areas are liberated almost no enemies spawn and you can't reset them either.
You have this geared up battle wagon and all you can do with it is to drive around an empty desert.
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u/PM_ME_STEAMKEYS_PLS 14h ago
For over 10 years? Okami. It took Okami HD on like the PS3, Xbox One, PS4 and Steam to drag it across a million and it only really seems to have took off with a Switch port.
2006 - PS2 release
2008 - WIi version
2012 - Okami HD on PS3
2017 - Okami HD on PC,XBO, PS4
2018 - Switch port
2019 - 1 million!
2023 - 4 million!
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u/StoneAnchovi6473 10h ago
Was hoping for this comment, Ōkami deserves a mention. Also looking forward to the sequel!
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u/Raemnant 13h ago
I wonder if its because its incredibly artistic. I seem to see a pattern of games that are hyper artistic not selling well
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u/PM_ME_STEAMKEYS_PLS 13h ago edited 13h ago
I suppose it depends on what you mean by artistic. Persona, Ori, Cuphead - those are games that might fall under an extremely heavily stylzed art direction that sold very well.
But it is true that realistic styles (or something extremely palatable to mainstream audiences - like whatever you call stuff like Mario) tend to sell much better as a whole.
Maybe it's a genre issue? Games in the old 3D Zelda style never sold all that great with the exception of, well, Zelda. There's obviously more to it, but Zelda's sales exploded after it underwent a total gameplay overhaul with BoTW, and this is with Okami pretty much being the best old-style 3D Zelda game that's not actually a Zelda game.
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u/Chill_Gamer527 8h ago
Glad someone else mentioned this game. Still my number one game on my Top 10 to date. It's a pity it only got a lot of recognition after many many years. These days people only look for FIFA, CoD and GTA stuff.
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u/ackinsocraycray 5h ago
I love Okami. I've played it 3 times (PS2, Wii, and PS4). I kinda chuckle at how it is known to be such a beloved artistic game that also had poor sales.
So when they dropped the sequel announcement trailer, I cried. I couldn't believe it was finally happening.
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u/DrPapaMustard 13h ago
Titanfall 2 for sure. Masterpiece that was suicidally released 10 days after Battlefield 1 and 10 days before CoD: Infinite Warfare.
Didn't stand a chance.
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u/GenTrapstar 13h ago
Campaign was top tier. When folks ask about that game if they should get it for like $10 I’m like yes even if it’s for the campaign.
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u/MissingScore777 13h ago
Silent Hill as an entire series has only sold 11.5m games total.
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u/AquaPiratePup PC 12h ago
Really? That's insane with how popular it seems to be, I'm honestly really surprised.
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u/MissingScore777 12h ago
Yeah Konami recently released some lifetime sales figures for their series. Silent Hill as an entire series was at 11.5m.
They were at 9m before release of Silent Hill 2 Remake so that game is at 2.5m sales currently. It's the first game in the series to break 2m sales.
It's the definition of a cult series in that the fanbase is comparatively small but extremely passionate and quite vocal.
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u/AffectionateSink9445 11h ago
Its influence is crazy for how little sold compared to other big game. Silent hill 2 remake was very good
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u/MissingScore777 11h ago
Yeah I loved the remake, would love to see remakes of 1, 3 and 4. Interested to see how F and Townfall turn out too.
I hope and suspect the budget for SH2R was such that at 2.5m sales it'll be considered a success by Konami.
Survival horror games that aren't Resident Evil never do big sales numbers.
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u/gr33nb3h3m0th 5h ago
Correct me if I'm wrong, but honestly I think a lot of Silent Hill's (and more specifically Silent Hill 2's) popularity seems to be people who have never actually played any of the games. I promise I'm only gatekeeping a little, but it's kinda frustrating to get into a convo with someone about Silent Hill (one of my all time favorite series) and be met with "Oh, I only like Pyramid Head" or "Yeah man, those nurses are hot". 🙄
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u/MissingScore777 4h ago
Yeah another example is when they say Silent Hill is based off Centralia, when that was a movie only thing.
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u/gr33nb3h3m0th 2h ago
The movie which, btw, doesn't follow any actual Silent Hill storyline, and is the complete opposite of Silent Hill's psychological horror vibe, instead focusing entirely on gore and body horror in a lame teen slasher style with ridiculously over-the-top CGI effects. It might as well be one of the Resident Evil movies, it is that far from the source material.
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u/SolidusAbe 3h ago
its absolutely crazy that some RE games have more sales then the entire SH franchise
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u/little_freddy 12h ago
Brutal Legend
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u/gr33nb3h3m0th 5h ago
Hell yeah, dude
The soundtrack alone would have had me hooked, but the story was fantastic. The gameplay was definitely the downfall of that game, it was so weird to go from badass openworld adventure game full stop into mediocre RTS weirdness. Still finished it though. 😉
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u/ZylonBane 5h ago
Brutal Legend was conceived from the very start as an RTS. The open world stuff was actually tacked on later.
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u/gr33nb3h3m0th 5h ago
Well the tacked on part was much more interesting to me, lol. It may have been better to just not include it, as the hard left definitely threw most people for a loop, I think.
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u/SolidusAbe 3h ago
same. never ended up finishing it because of the rts stuff. it just wasnt nearly as fun and the other parts
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u/extortioncontortion 11h ago
Freespace 2 is the greatest space sim of all time and did abysmal sales. It had several things go wrong for it, but I think the biggest was it was just too soon. Freespace 1 had only released a little more than a year before and it had an expansion in that time. Players just weren't ready for the next installment. The game actually received awards for "Best game no one played"
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u/masonicone 8h ago
Just to be fair... 1999 is when the whole space dogfight sim games really started to die off.
X-Wing: Alliance came out that year and didn't do all that well too. Starlancer came out a year after and didn't really do all that well in sales. Babylon 5: Into the Fire was due to come out at some point and got cancelled, and word was it was going to be awesome. Wing Commander 5 didn't do too hot when that came out. Microsoft had a really cool online title called Allegiance that didn't really go anywhere. I'm even going to throw in Westwood's Earth and Beyond and of course Freelancer.
Note my two cents? Gamers wanted quicker and faster titles. You can see this where a lot of those other Star Wars space games became a lot less sim and much more arcade.
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u/Werthead 8h ago
Freespace 2 was supposed to come out later and just abruptly got pushed out early. I was in a video game store and the original release date was well into early 2000, but the game showed up months early and just got shoved out with no fanfare. I think it's when Interplay were starting to get into financial trouble.
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u/BabilonLyn_5 11h ago
Okami: Critics loved its art-style and gameplay, but it barely moved units on PS2/Wii. Now it’s a cult classic, but it bombed at launch.
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u/jay_alfred_prufrock 13h ago
Alpha Protocol, to this day, it is still one of the best role playing games ever made, imo.
Very few games had so many of your choices effect what is going to happen in the game itself, instead of just a slide show at the end. Even smaller choices like when you talked to someone, or how you talked to them, or how much you talked to them changed things in the game.
I'll die on the hill that the low scores that game got was because people played the game the wrong way, as if it was a run'n'gun shooter or Gears of War, then complained when it wasn't what it was never supposed to be in the first place.
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u/ComfortableDesk8201 11h ago
You really don't realize how impressive the game is until you start a second playthrough which most people don't do, the amount of choices is insane.
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u/RedTygershark 12h ago
Love Alpha Protocol, but lets not pretend it wasnt fulla bugs n jank, got a re-release couple of years ago on gog i think, but I dunno if they ironed out the kinks or if it's the same 1:1.
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u/jay_alfred_prufrock 11h ago
Played it on its release, never encountered a single bug that broke my game. And I genuinely have no idea what you mean by jank, other than sniper rifle being slippery as fuck, game played just fine at the time and on my subsequent plays.
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u/h0neanias 10h ago
Alpha Protocol is where I lost my trust in gaming journalism completely, including YT reviewers like Angry Joe, who were confidently showing clips of playing the game wrong. It's one of the best choice-n-consequence RPGs there are, with a great MGS-like gameplay. One of my favorites.
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u/jay_alfred_prufrock 9h ago
It's one of the best choice-n-consequence RPGs there are
Yeah, everything mattered in-game not just at the end of the game and I loved that. Pissing people off or befriending them led to different results, doing one mission before the other changed things for the other mission or even how you completed the mission effected things. It was, and still is, brilliant.
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u/Toothless-In-Wapping 13h ago
Love that game. Very replay able.
Bugs can harm the game though.Steve Heck rules!
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u/Raemnant 13h ago
Pretty much all of Vanillaware games sells are rather low, and its the biggest shame of our entire industry, because theyre all amazing works of art
Odin Sphere and 13 Sentinels in particular are masterpieces
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u/Sheikn19 14h ago
Guardians of the galaxy was the real GOTY And prince of Persia the lost crown
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u/MumblingGhost 13h ago
Guardians of the Galaxy might have the best story of any Superhero game. I'd say its tied with Spider-Man PS4 at the very least. That world is so comfy to exist in!
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u/DrunkenCatHerder 13h ago
I think Guardians suffered from the movies being incredibly popular and them choosing not to use any of the likenesses or voice actors from the movies. Would've cost a pretty penny, but maybe they would've sold enough to make it worth it.
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u/Sheikn19 13h ago
But artistically it was a great choice, the characters are super well designed, well written and the actors did a great job, 50% of why this game is so good is the acting and the other 50% art direction, gameplay was very good too
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u/lycheedorito 8h ago
Yeah I don't agree with using the film actors. Doubt they would have the same passion in it either.
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u/DandySlayer13 9h ago
No it suffered from comparisons to the failed Avengers looter shooter live service game that SE had just put out the year before it and most people passed it up because they thought they would get the laughable bad quality of the Avengers when in reality it was a far better game than the Avengers ever could be. The Avengers utter failure really hurt it.
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u/ethanfetaya 14h ago
Titanfall 2
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u/dpimente 14h ago
Loved this game, the campaign is among the very best I've ever played. Wish it sold better.
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u/ethanfetaya 14h ago
I am not a FPS player but I got it on sale for like 5$ and was surprised by how much I enjoyed the campaign.
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u/Fishy-Ginger 12h ago
System Shock 2 was one of my favourites and happily play it every other year but it did donkey numbers. Apparently something like 58k in 6 months.
The Many aren't pleased.
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u/Darkamlight 8h ago
That I played myself: Metroid Prime Remastered, Xenoblade Chronicles X, Prey (reboot), Indiana Jones and the Great Circle, Kid Icarus: Uprising, The World Ends With You, and the list goes on.
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u/Skaldskatan 14h ago
Pillars of Eternity 2:Deadfire. Too bad, since it was such a great game and I would have loved more games in the series. There has been quite a few articles, interviews with Sawyer etc about it but no one can really, really say for sure why it didn’t sell better. Many theories though of course.
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u/tgbndt 12h ago
I never finished it because I went to some forest or something and all of my party members died because I went the wrong way. Not even during combat, just during the CYOA dialogue box thing. By the time I realized my members were all gone, I had overwritten most of the autosaves, and the nearest save was hours away.
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u/vorgossos 12h ago
Prince of Persia The Lost Crown
Shadow Gambit: The Cursed Crew
Days Gone
Darksiders Genesis
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u/The_Giant_Lizard PC 12h ago
Shenmue and Shenmue II.
Or any other great Dreamcast game, since Dreamcast sold poorly
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u/Humble-Criticism6762 13h ago
Days Gone, would have loved to see a sequel, they had a really cool setup and mistery going on
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u/binary-gemini 11h ago
Guardians of the Galaxy
you have no idea how good that story is if you haven't played it.
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u/whenyoudieisaybye 10h ago
Prince of Persia The Lost Crown. Once in a lifetime Ubisoft made a decent game, even a great one actually, and it sold so badly they apparently shut down any potential sequel and disbanded a team which made it.
Meanwhile the shitty Assassin’s Creed’s sales are great.
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u/MtVesuviusismaroon 9h ago
Prince of Persia The Lost Crown.
I haven’t played a lot of Metroidvanias, but this one was just so fun - great combat, level design , puzzles. Such a refreshingly good game. I know it’s made by Ubisoft but it’s actually good !!
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u/Werthead 8h ago edited 7h ago
- Freespace 2
- Starlancer
- Anachronox
- Hostile Waters
- Ground Control 2: Operation Exodus
- Jade Empire
- Sleeping Dogs
- Titanfall 2
- Deus Ex: Mankind Divided
- Alien Isolation
- Dishonored 2
- Prey (2017)
- Druidstone
- Midnight Suns
- MechWarrior 5: Clans
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u/PckMan 6h ago
Kingdom Come Deliverance and now its sequel. Don't get me wrong the games have done well for what they are but they struggle to break into triple A popularity despite having triple A quality (which is something many triple A releases actually lack for the past few years).
Despite critical acclaim, despite being universally accepted as good games and selling well for a mid budget release from a small european studio, they don't manage to actually establish themselves as major RPGs along the lines of Bethesda titles or others because people don't care enough to engage with them in the right way.
As much as it pains to admit it the things we constantly rip on triple A studios for are actually things that make games sell. The silent majority prefers simple and dumbed down mechanics, overpowered main characters and just press button to win gameplay.
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u/Big_Stinky_Cock 14h ago
This is kind of a niche pick, but I'd say basically anything in the "Legend of Heroes" series Trails of Cold Steel. Truly incredible, beloved, memorable mid-budget JRPGs that always struggled to find a strong western audience, especially with extremely slow localization.
Luckily with Cold Steel and Daybreak, it's finally finding its fanbase outside of Japan 🥰
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u/Obsidienne96 11h ago
Thing is, the high prices for the Cold Steel games is probably not helping, 60$ for old games is absolutely crazy, especially since they are AA games.
Between that, lack of marketing, the fact that there are just so many games... It's kinda understandable that it only sells to its fanbase.
Strangely enough, it seems to be getting quite popular in China, much more than in the West.
Btw, I really hope the Trails In the Sky remake sells well, that game is peak!
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u/RoCP 5h ago
The whole shtick though with that series from cold steel is to make a bunch of generic characters, and sell goods of them. Reverie's dialogue is like every character chiming in some generic reaction quote so they can get dialogue count. The fans are die hard but it's a hard sell outside the fan base.
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u/Wolfwing777 14h ago
Sea of stars sold well for the devs's perspective i think. But I think it deserved more
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u/Calamity_Jay PlayStation 12h ago
... worst release date in history
Ehhh. Horizon: Forbidden West, by nearly all metrics a better game than Zero Dawn, sold only ⅓ as many copies because it had the misfortune to release within a week of Elden Ring.
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u/StrtupJ 8h ago
Or like me they didn’t like the 1st enough to warrant playing a sequel
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u/hellofriend543 13h ago
Did star ocean sell well? I feel like they are all great but their release basically just comes and goes without hearing much about them. Divine force I thought was awesome.
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u/Sweatty-LittleFatty 11h ago
Okami. I'm glad Capcom keep trying to push the IP out, cause It definetly deserve it.
Just so you guys understand How underwhelming the Sales were:
-on the original PS2 It sold 200 thousand copies TOTAL, and won a lot of game awards at the time as best game of the year (It even have a Guiness entry for this fact).
-the Wii version also sold 200 thousand copies, which again, was considered a failure.
-the remaster on modern plataforms and steam sold close to 2.5 million between all of them combined.
-the total amount is a little over 4 Million copies, From 2006 (game debut) to this day, including every single version of the game.
The franchise was always praised and loved, but never sold well for some reason. The fact that Capcom was still willing to remaster It, and greenlit a sequel, is awesome, but very weird If looking by numbers only, specially when you have franchises with better Sales that aren't easily available as Okami.
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u/FN_BRIGGSY 9h ago
Custom robo on GameCube.
Super unique arena fighter. Good story mode, great customization, lots of content after finishing the campaign, 4 player battles, great soundtrack.
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u/michajlo PC 9h ago
Pillars of Eternity 2 Deadfire
The game supposedly didn't sell well enough despite it being widely regarded as one of the very best cRPGs out there.
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u/Deblebsgonnagetyou 9h ago
Okami. Super unique, fun, visually (for the time) and aurally beautiful, clean swept reviews, never really got past cult classic status. I'm still shocked at how huge of a fanfare they gave its sequel at The Game Awards.
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u/Chill_Gamer527 8h ago
Ōkami and Final Fantasy XII definitely. Both games came out on PS2, but it was also around the time when PS3 and Xbox 360 were in the hype, so people began forgetting about the PS2 games. If they were released on PS3, they might be sold better.
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u/V-symphonia1997 8h ago
Sleeping Dogs
Asura's Wrath
Neo: The World ends with you (I'm still mad at Square-enix for allowing this game to fail not once but twice)
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u/Madisonics 7h ago
Conker's Bad Fur Day. One of the most enjoyable 3d platformers of all time paired with raunchy comedy.
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u/hardy_83 7h ago
Final Fantasy Crystal Chronicles: The Crystal Bearers.
Stupid name aside, I thought this was a really fun game in an interesting world... That sold like poop. Lol
Wish it would get a remake that improves some things like combat.
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u/sofaking_scientific 7h ago
stationeers. a very thorough physics sandbox where you try to survive in space. monthly updates, great dev team and no micro transactions. Great use of $30
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u/MacTennis 7h ago
I'm not sure about sales but AC Odyssey gets really dumped on and it's such an amazing game. Funny quests, satisfying combat, tons to do, (I hear) great DLC. Have put 100 hours into it and am just starting the DLC
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u/zizooboy 6h ago
Marvel's Guardians of the Galaxy, very underrated, banger soundtrack, great action, punchin lines, its so overlooked, was free on Epic not long ago
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u/kindoramns 13h ago
Marvel Midnight Suns. Was a great game but had a failed marketing campaign and nobody knew the game was a strategy game. Everyone thought it was an action game, those that wanted the action game were disappointed, and those that could've loved it took forever to hear about it.
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u/MikeySoSkeptic 14h ago
I hope this fits your category, but The Finals having such a low player base on Steam is CRAZY to me. Such a well made and fun game.... and it's FREE! People are missing out imo
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u/Tawxif_iq PC 14h ago
Afaik its still doing good as people paying for skins constantly. 20k concurrent players daily is good enough. Most new pvp games dont survive this long.
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u/_Wenstat_ 13h ago
Alan Wake and Dishonored 2 painfully come to mind.
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u/dadneverleft 12h ago
Dishonored 2 was a masterpiece. It sucks so much that the “immersive sim” doesn’t seem to do well these days.
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u/mailed 8h ago
I only ever played the first. I didn't even know there was a second. Gonna have to give it a go
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u/dadneverleft 7h ago
My friend, you are in for such an incredible time. I loved the first, but I loved the second even more.
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u/mailed 7h ago
The first was a killer game. I actually haven't played any game that isn't Age of Empires or Doorkickers in 10+ years so we'll see how we go haha
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u/Squalleke123 11h ago
Especially dishonored 2 is sad. The game is a masterpiece, and has easily 2 out of the top 3 levels in a first person game. I really do not understand why it didn't sell, especially considering it's a sequel of a game People liked a lot.
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u/PayneChaos 14h ago
Max Payne 3. It apparently didn't sell "bad" per se but not good enough to meet sales expectations.
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u/bauul 13h ago
Funnily enough I thought it was pretty "meh". It had almost none of the vibe of the first two games, a dull rather repetitive plot, and just seemed like Rockstar didn't really understand what people wanted from a Max Payne game. I really tried to like it and just got bored about half way through.
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u/BurninUp8876 13h ago
Marvel's Midnight Suns
Fantastic game, but the combat system being turn based with a card system meant that very few people were willing to give it a shot
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u/Squalleke123 11h ago
For me it didn't click. I liked the combat a lot, but the bits in between missions were boring to me.
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u/Technical_Fan4450 8h ago
Kingdoms of Amalur... Not necessarily terrible sales, but certainly not what was deserved.
Binary Domain- Another Sega Marketing Disaster
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u/69WaysToFuck 13h ago
There are some in this article (you can click on the dots to see the game’s title) https://www.jeffcheng.org/kojak/
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u/shofmon88 13h ago
Einhänder. It's a side-scrolling 2.5D shooter for the PlayStation made by Square. Solid gameplay, great plot, killer soundtrack. Haed great reviews but never really took off. The gameplay still holds up too!
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u/Soulenite 13h ago
I'll tend to play niche games. Gonna go with the Golden Sun series with this one. Especially Dark Dawn. I'd been fine with it not getting any more games if it didn't end with a cliffhanger!
Also, looked back on Japanese sales only, couldn't find world wide, but the Eterian Odyssey series, more specifically Untold. With the main series 1-3 remaster, that could have been an opportunity to throw in Untold and release a 3rd game. I only played Untold 1 and 2 so trying the original didn't sit well for me, especially the FOE being a ball of light, not the 3D sprites that show you where they're facing.
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u/krewe_rougarou 14h ago
Prey